Every time below is server time (CET); CEST shows yours. Two events never run at once, there is a gap between them, and no event starts in the hour before War of Emperium. Each event is announced 10 minutes ahead in its own colour. The start message says what to do and where (click the place name to navigate there), the countdown every 5 minutes repeats the place, and if you log in while an event is running you get the same message with the minutes left.
Daily reset: 00:00 CET
At midnight the day turns over for everything:
- the Hunting Coin daily cap
- Hunting Hall bounties and Delivery/Collect counts
- the Attendance day
- the Map of the Day and the Monster of the Day
Map of the Day and Monster of the Day
Two small daily bonuses, both +50% EXP until midnight. The chat shows them once when you log in and every hour; type
@motd for both with a navigation link.- Map of the Day: one map gives +50% base and job EXP for everything you hunt there. It rotates over Payon Cave 1, Geffen Dungeon 1, Labyrinth Forest 1, Sograt Desert and Geffen Fields.
- Monster of the Day: one normal field monster (never a boss) gives +50% of its base and job EXP for every kill credited to you, with the usual level-difference rules. The level band changes every day (1-30, 31-60, 61-90, 91-120, 121-160, 161+), so every level gets a turn within six days. In a party the extra goes to the member the kill is credited to. Hunting it on the Map of the Day gives the map bonus only: the two never stack.
World Boss: 12:30, 19:30 and 02:30
An event boss everyone fights on equal terms: every hit deals exactly 1 damage, whatever your level or gear, and the boss barely scratches anyone. Four bosses rotate over four fields one walk from a town:
| Boss | Field |
|---|---|
| Jumbo Poring | south of Prontera (prt_fild08) |
| Moonlit Lunatic | south of Payon (pay_fild01) |
| Golden Peco Peco | Geffen field (gef_fild07) |
| Grand Angeling | south of Morroc (moc_fild12) |
Everyone who fought for at least a minute is paid the same: 200 Hunting Coin (through the daily cap) and a World Boss Sigil if the boss falls. If it escapes after 30 minutes, everyone who fought still gets half the coins.
Rotating events: 15:00, 22:00 and 05:00
One event per slot, rotating by day:
| Event | What happens | Festival Tokens |
|---|---|---|
| Invasion | event monsters spill into a town field for 30 minutes; every kill counts the same for every level | 1 per 5 kills, up to 10 |
| Treasure Hunt | 10 Strange Chests hide in one field (the announcement gives a hint); each opens once, for the first finder. A treasure map (4 a week) marks one chest on your minimap | 3 per chest, up to 9 |
| Veil Rift | a rift opens in a field and Veil monsters pour out; everyone who fights there 5+ minutes is paid the same | 6 |
Which event runs in which slot changes every day: the three slots always hold the three events, one each, in a different order from day to day. The field changes daily too, taking turns over four places:
| Field | Invasion and Veil Rift | Treasure Hunt |
|---|---|---|
| Prontera Fields | prt_fild05 | prt_fild02 |
| Payon Forest | pay_fild08 | pay_fild02 |
| Geffen Field | gef_fild01 | gef_fild04 |
| Sograt Desert | moc_fild11 | moc_fild03 |
Festival Token are account-bound, capped at 60 a week per account, and spent at the Festival Merchant in Prontera's services hall by the arrival plaza . It sells event looks and a few consumables, never gear or power: see Festival Merchant.
War of Emperium
| Day | CET |
|---|---|
| Saturday | 20:00-21:00 |
| Sunday | 02:00-03:00 |
| Sunday | 13:00-14:00 |
Rounds that would fall within 60 minutes of WoE are skipped (Saturday 19:30 World Boss, Sunday 02:30 and 12:30 World Boss). More on the castles: War of Emperium.