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Midnight Fallen

Night Watch skill (NW_MIDNIGHT_FALLEN), max level 5. Per-level SP, cast times, cooldowns and damage from the server data.

Updated 5 October 2026skillsnight-watch
Changed in the class update of 2026-10-05 (buff): Official balance update: the skill window already showed these numbers.
  • AP gained: 2 AP -> 3 AP
  • Damage per hit (Lv 1): 3200% ATK -> 3350% ATK
  • Damage per hit (Lv 2): 4000% ATK -> 4200% ATK
  • Damage per hit (Lv 3): 4800% ATK -> 5050% ATK
  • Damage per hit (Lv 4): 5600% ATK -> 5900% ATK
  • Damage per hit (Lv 5): 6400% ATK -> 6750% ATK

In-game description

Max Level: 5
Requirement: The Vigilante at Night 3, Magazine for One 3, Wild Fire 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
AP Recovery: 2
Description: Bombs a designated area, inflicting ranged physical damage to enemies within that area 3 times. Inflicts more damage when under the Hidden Card effect. Ignores the target's physical defense and damage is additionaly increased according to the caster's Base Level and CON. Consumes 5 Bullets. Requires a Shotgun, Gatling Gun or Grenade Launcher.
[Lv 1]: ATK 3350% per Hit
Hidden Card: Shotgun: 3750% per Hit
Hidden Card: Gatling Gun: 3550% per Hit
Hidden Card: Grenade Launcher: 3690% per Hit
AoE - Shotgun: 5x5 cells/Gatling Gun: 7x7 cells/
Grenade Launcher: 9x9 cells
[Lv 2]: ATK 4200% per Hit
Hidden Card: Shotgun: 5000% per Hit
Hidden Card: Gatling Gun: 4600% per Hit
Hidden Card: Grenade Launcher: 4880% per Hit
AoE - Shotgun: 5x5 cells/Gatling Gun: 7x7 cells/
Grenade Launcher: 9x9 cells
[Lv 3]: ATK 5050% per Hit
Hidden Card: Shotgun: 6250% per Hit
Hidden Card: Gatling Gun: 5650% per Hit
Hidden Card: Grenade Launcher: 6070% per Hit
AoE - Shotgun: 5x5 cells/Gatling Gun: 7x7 cells/
Grenade Launcher: 9x9 cells
[Lv 4]: ATK 5900% per Hit
Hidden Card: Shotgun: 7500% per Hit
Hidden Card: Gatling Gun: 6700% per Hit
Hidden Card: Grenade Launcher: 7260% per Hit
AoE - Shotgun: 7x7 cells/Gatling Gun: 9x9 cells/
Grenade Launcher: 11x11 cells
[Lv 5] :ATK 6750% per Hit
Hidden Card: Shotgun: 8750% per Hit
Hidden Card: Gatling Gun: 7750% per Hit
Hidden Card: Grenade Launcher: 8450% per Hit
AoE - Shotgun: 7x7 cells/Gatling Gun: 9x9 cells/
Grenade Launcher: 11x11 cells

Per level

Level12345
SP5055606570
Fixed cast1 s1 s1 s1 s1 s
After-cast delay1 s1 s1 s1 s1 s
Cooldown0.7 s0.7 s0.7 s0.7 s0.7 s
Damage (base %)3350 %4200 %5050 %5900 %6750 %
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.