Changed in the class update of 2026-10-05 (buff): Official balance update.
- AP gained: 1 AP -> 2 AP
In-game description
Max Level: 10
Requirement: Aimed Bolt 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 2
Description: Fires 1 shot of ranged physical damage to the target. Increases damage and SP consumption of the next cast of this skill for each time while standing still (stacks up to 3 times). Also, after the maximum stack has been reached, the AP recovered increases to 3. The stack resets if the caster moves or changes position with a skill or after 10 seconds after last time it was casted. Damage additionally increases according to the caster's Base Level and CON, can inflict half of the total Critical Damage based on the caster's Critical chance. Consumes 1 Arrow.
[Lv 1]: ATK 1800%
[Lv 2]: ATK 3100%
[Lv 3]: ATK 4400%
[Lv 4]: ATK 5700%
[Lv 5]: ATK 7000%
[Lv 6]: ATK 8300%
[Lv 7]: ATK 9600%
[Lv 8]: ATK 10900%
[Lv 9]: ATK 12200%
[Lv 10]: ATK 13500%
Requirement: Aimed Bolt 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 2
Description: Fires 1 shot of ranged physical damage to the target. Increases damage and SP consumption of the next cast of this skill for each time while standing still (stacks up to 3 times). Also, after the maximum stack has been reached, the AP recovered increases to 3. The stack resets if the caster moves or changes position with a skill or after 10 seconds after last time it was casted. Damage additionally increases according to the caster's Base Level and CON, can inflict half of the total Critical Damage based on the caster's Critical chance. Consumes 1 Arrow.
[Lv 1]: ATK 1800%
[Lv 2]: ATK 3100%
[Lv 3]: ATK 4400%
[Lv 4]: ATK 5700%
[Lv 5]: ATK 7000%
[Lv 6]: ATK 8300%
[Lv 7]: ATK 9600%
[Lv 8]: ATK 10900%
[Lv 9]: ATK 12200%
[Lv 10]: ATK 13500%
Per level
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| SP | 47 | 49 | 51 | 53 | 55 | 57 | 59 | 61 | 63 | 65 |
| Cast | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s |
| Fixed cast | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s |
| After-cast delay | 0.7 s | 0.7 s | 0.7 s | 0.7 s | 0.7 s | 0.7 s | 0.7 s | 0.7 s | 0.7 s | 0.7 s |
| Cooldown | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s |
| Duration | 10 s | 10 s | 10 s | 10 s | 10 s | 10 s | 10 s | 10 s | 10 s | 10 s |
| Damage (base %) | 1800 % | 3100 % | 4400 % | 5700 % | 7000 % | 8300 % | 9600 % | 10900 % | 12200 % | 13500 % |
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.