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Charleston in Distress

A level 130 story run through a robot factory: disarm four gates, break the Locksteps, switch on three generators, survive a wave fight, blow open the Core door and fight Charleston 3. The party leader drives the story.

Updated 11 October 2026instancebossMVPpartyofficialstoryVerus
Memorial dungeon
A robot that wants to stand up again, and another that wants to stop her.
Charleston is a robot who cannot move because one of her parts is broken. She asks you to go into her old factory and bring back what is needed. Inside, a second Charleston has taken over the machines and turned the AI chips into monsters. The run is a story: most steps happen only when the party leader talks to the right robot.

How to go

  1. Talk to Charleston at the entrance. You must be level 130 or more. Say yes and the quest "Charleston Factory" starts.
  2. Form a party. The Machine next to her refuses a player without a party or without Charleston's permission.
  3. The leader picks "Open the dimensional portal." Everyone else picks Enter the Charleston Factory. A map announcement says which party is going in.
Going in starts a wait that ends at the next 04:00 server time. Until then the Machine will not open again. If you try too early it refuses and shows a red line.

The run, step by step

You arrive at the south end of the factory at (127, 282). Everything below is in the order the story unlocks it. The party leader has to start most of the steps (the others are told so when they try).

1. The four gates

At the start,
Charleston 1
meets you, says the factory is on Rank B alert and sends you down the left hallway to destroy the security devices. Four Security Devices stand at the end of four gates, one after the other. Killing one announces that the gate is disarmed and starts the next:
GateDevice (
Hallway 1 Security Devi
) at
1(24, 275)
2(33, 59)
3(239, 30)
4(281, 183)
The announcement after gate 4 sends you to the lab near Factory Line 3 in the centre of the map. Each gate has a warp at its end that sends you on to the next area. Packs of
Security Robot
wait in several rooms along the way and are triggered when you walk into the room. They are level 133 robots with 68,018 HP each.

2. Dr. Ve and the Locksteps

Dr. Ve stands in the lab at (116, 213). He can tell you everything, and the leader talks to him and answers "Are you talking about me?" and then "I can help." Charleston 1 (at (121, 217)) marks seven spots on the map where a
Lockstep
has appeared: (84, 226), (126, 84), (111, 68), (210, 181), (183, 192), (130, 124) and (54, 108). Kill them. The call comes when four of the seven are still alive ("It seems you've taken care of most of the Locksteps"), so you may not need every Lockstep.

3. Three generators

Next the leader asks again and Charleston 1 marks three Backup Generators at (86, 231), (172, 198) and (126, 84). A
Hallway 1 Security Devi
guards each, and two more patrol at (97, 149) and (160, 151). Touch each generator to turn it on. When the third one starts, Charleston 1 announces "The power is back on!" and tells you to come back to the lab.

4. The wave fight in the lab

The leader talks to
Charleston 2
and a timed wave fight begins in the lab (area 134 to 154, 202 to 222). The waves come a few seconds apart, and the monsters carry letter names (C-TYPE, H-TYPE, A-TYPE, L-TYPE, N-TYPE, S-TYPE). They are
Security Robot
in groups of 3 to 5, plus one
Lockstep
, then a last group of three
Hallway 1 Security Devi
. The lab doors are shut during the fight. When the last group falls, talk to Charleston 2 again and they open.

5. The Core and the explosive

The leader talks to Charleston 2 in the Core room at (127, 129). She says she is destroying the factory so no other robot feels sad. Charleston 1 then asks the leader for 1 Explosive Powder to open the access device. Bring one before you go in: the
Step
chips drop it (4 %), and so do several other monsters. She blows up the door, and the way to the boss room opens at (130, 127), which warps to (129, 143).

6. Charleston 3

When the leader talks to Charleston 1 at (132, 148),
Charleston 3
appears at (129, 149).
  • While she lives, every 10 seconds one
    Security Robot
    appears in one of three small areas around the room. Every 30 seconds the old bombs are removed and eleven
    Bomb
    appear around the floor (level 130, 60,250 HP, no EXP).
  • She is a level 145 Demon, Neutral, Large, with 23,671,401 HP, and she counts as an MVP. She gives 3,132,000 base EXP and 2,473,000 job EXP.
When she falls, Charleston 2 wakes. Talk to her and a warp back to the lab opens at (130, 134) to (130, 121). A short scene with Dr. Ve follows. He says he is only an observer who records the history of Charlestons 1 and 2, and that each time Charleston 2 comes back she is in a different machine and smarter than before.

7. Going home

Find Shalosh at (77, 167) and choose "I want to go back". She asks you to confirm. She completes the quest "Charleston Factory" and gives 3 Charleston Component, then sends you to at the entrance.
Back at Charleston, talk to her to turn the quest in. You get 1,500,000 base EXP and 500,000 job EXP. After that Charleston asks if you want to try again, and you start the next run through the same dialogue.

Side job: the Main Computer

The Main Computer at (109, 219) in the lab hands out a repeatable task, "Deal with the Staff".
  • Kill 50
    Step
    (level 130, 55,403 HP, 3,088 base EXP each).
  • Report back to get 1,000,000 base EXP, 300,000 job EXP and 1 Charleston Component.
  • You can take it again only after the next 04:00 server time (quest "Deal with the Staff - Hold").
  • The Steps come back by themselves: the game keeps 100 of them alive and spawns a new one 2 to 3 minutes after each death, so the hunt never runs dry.

Drops

The MVP reward for Charleston 3 is Yggdrasil Berry (50 %) and Yggdrasil Seed (50 %).

Notes

  • Wait time: the Machine says "20 hours", but the wait actually ends at 04:00 server time.
  • Most story robots answer only the party leader.
  • The Main Computer task unlocks after the leader has talked to Dr. Ve in the lab.