Changed in the class update of 2026-10-05 (buff): Official balance update: the skill window already showed these numbers.
- Cooldown (Lv 1-5): 2.0 down to 1.0 s -> 1.75 down to 0.75 s
- Damage (Lv 1): 3500% ATK -> 4400% ATK
- Damage (Lv 2): 7000% ATK -> 8150% ATK
- Damage (Lv 3): 10500% ATK -> 11900% ATK
- Damage (Lv 4): 14000% ATK -> 15650% ATK
- Damage (Lv 5): 17500% ATK -> 19400% ATK
In-game description
Max Level: 5
Requirement: Rush Quake 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 2
Description: Rush towards the target and strike it down with your axe, inflicting melee physical damage to the target and surrounding enemies. Damage is additionaly increased according to the caster's Base Level and POW. However, it cannot be used while riding on an Mado Gear. Requires Two-Handed Axe.
[Lv 1]: ATK 4400%/AoE: 3x3 cells
[Lv 2]: ATK 8150%/AoE: 5x5 cells
[Lv 3]: ATK 11900%/AoE: 5x5 cells
[Lv 4]: ATK 15650%/AoE: 7x7 cells
[Lv 5]: ATK 19400%/AoE: 7x7 cells
Requirement: Rush Quake 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 2
Description: Rush towards the target and strike it down with your axe, inflicting melee physical damage to the target and surrounding enemies. Damage is additionaly increased according to the caster's Base Level and POW. However, it cannot be used while riding on an Mado Gear. Requires Two-Handed Axe.
[Lv 1]: ATK 4400%/AoE: 3x3 cells
[Lv 2]: ATK 8150%/AoE: 5x5 cells
[Lv 3]: ATK 11900%/AoE: 5x5 cells
[Lv 4]: ATK 15650%/AoE: 7x7 cells
[Lv 5]: ATK 19400%/AoE: 7x7 cells
Per level
| Level | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP | 85 | 80 | 75 | 70 | 65 |
| After-cast delay | 1 s | 1 s | 1 s | 1 s | 1 s |
| Cooldown | 1.75 s | 1.5 s | 1.25 s | 1 s | 0.75 s |
| Damage (base %) | 4400 % | 8150 % | 11900 % | 15650 % | 19400 % |
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.