Changed in the class update of 2026-10-05 (buff): Official balance update: the skill window already showed these numbers.
- Damage per hit (Lv 1): 1650% ATK -> 1750% ATK
- Damage per hit (Lv 2): 2100% ATK -> 2250% ATK
- Damage per hit (Lv 3): 2550% ATK -> 2750% ATK
- Damage per hit (Lv 4): 3000% ATK -> 3250% ATK
- Damage per hit (Lv 5): 3450% ATK -> 3750% ATK
In-game description
Max Level: 5
Requirement: Midnight Kick 3, Dawn Break 3, Enchanting Sky 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 2
Description: Can only be used during Celestial Unity effect. Emits moonlight to inflict melee physical damage to the target and surrounding enemies 3 times. Damage additionally increases according to the caster's Base Level, POW and Sky Mastery skill level.
[Lv 1]: ATK 1750+(Mastery Lv x9)% per Hit
AoE: 5x5 cells
[Lv 2]: ATK 2250+(Mastery Lv x18)% per Hit
AoE: 5x5 cells
[Lv 3]: ATK 2750+(Mastery Lv x27)% per Hit
AoE: 7x7 cells
[Lv 4]: ATK 3250+(Mastery Lv x36)% per Hit
AoE: 7x7 cells
[Lv 5]: ATK 3750+(Mastery Lv x45)% per Hit
AoE: 9x9 cells
Requirement: Midnight Kick 3, Dawn Break 3, Enchanting Sky 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 2
Description: Can only be used during Celestial Unity effect. Emits moonlight to inflict melee physical damage to the target and surrounding enemies 3 times. Damage additionally increases according to the caster's Base Level, POW and Sky Mastery skill level.
[Lv 1]: ATK 1750+(Mastery Lv x9)% per Hit
AoE: 5x5 cells
[Lv 2]: ATK 2250+(Mastery Lv x18)% per Hit
AoE: 5x5 cells
[Lv 3]: ATK 2750+(Mastery Lv x27)% per Hit
AoE: 7x7 cells
[Lv 4]: ATK 3250+(Mastery Lv x36)% per Hit
AoE: 7x7 cells
[Lv 5]: ATK 3750+(Mastery Lv x45)% per Hit
AoE: 9x9 cells
Per level
| Level | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP | 56 | 59 | 62 | 65 | 68 |
| Cast | 1 s | 1 s | 1 s | 1 s | 1 s |
| Fixed cast | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s |
| After-cast delay | 0.3 s | 0.3 s | 0.3 s | 0.3 s | 0.3 s |
| Cooldown | 1 s | 1 s | 1 s | 1 s | 1 s |
| Damage (base %) | 1750 % | 2250 % | 2750 % | 3250 % | 3750 % |
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.