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Horror Toy Factory

A level 140 party run through a haunted Lutie toy factory: put on a worker's uniform, carry a gift box past the guards, talk to ten workers, catch Antonio, then beat Celine Kimi and her Phantom together.

Updated 11 October 2026instancebossMVPpartyofficialstoryLutie
Memorial dungeon
A toy factory where the toys have taken the workers' jobs.
Catherine is a skull-faced girl who used to work in the Lutie toy factory. She tells you that a doll called Kimi woke up one day, that the old doll maker died on the spot, and that the factory has been wrong ever since. She cannot go back in alone. You can. Inside, the toys work the lines, the guards hunt humans, and the only way through is to look like one of the workers.

How to go

  1. Talk to Catherine. You must be level 140 or more and not transformed. The first time, she tells her whole story and starts the quest Skull-faced Girl. Talk to her again and the quest is completed.
  2. Form a party. She will not open the factory for a player without one.
  3. The leader picks "Unlock Horror Toy Factory". The gate opens after a moment.
  4. Everyone uses the Factory Dimension Teleporter beside her. The same level, transformation and party checks apply. A map announcement says which party member went in.
Going in sets the quest Trail of Toy Factory, which ends at the next 04:00 server time. While it runs, both Catherine and the Teleporter turn you away ("the smell of preservative has not gone away"). When it ends, talk to either of them once to clear it. You arrive in the first factory at (111, 22).

How the run works

The whole run is a game of disguise. Three kinds of things can go wrong, and every one of them ends in guards.
  • Uniform boxes turn you into a
    Vicious Cookie
    look-alike. They work only if you are not already transformed (or are already a cookie). The first factory's uniform lasts 3 minutes, the one in the second factory 5 minutes. When it runs out you are a human again.
  • Alarm zones are spread over the floors as an invisible grid. If you step into one without the cookie disguise, the zone calls a handful of guards around you (four to six) and shuts off for 45 seconds.
  • The guards are
    Corrupt Cruiser
    (called "Guard" and "Toy Factory Guard" in the shouts). They have 188,999 HP, give no experience and drop nothing. They only exist to stop you.
Several steps can only be started by the party leader. When someone else tries, nothing happens.

Factory 1: the coordinator

After you arrive, the leader talks to Catherine at (112, 20). She offers her long story or "Let's start quickly!". Either way the factory loudspeaker wakes up ("Wake up, toy factory working time has come...") and three Employees' Uniform Boxes appear, at (13, 105), (116, 16) and (10, 20).
  1. Put on the uniform. Click a box (a short progress bar) to become a cookie for 3 minutes.
  2. Clear the floor. Factory 1 holds 31
    Vicious Cookie
    and 36
    Evil Dwelling Box
    (area 16,24 to 114,112). When fewer than 30 of them are alive, one second later the rest are removed and the Coordinator appears at (71, 129).
  3. The leader, in uniform, talks to the Coordinator. He tells you to carry the gift box over to the east. A Packaged Present appears at (65, 127). Click it and you are turned into a box for 3 minutes ("You cannot carry more than one box").
  4. Walk into the pad at (76, 129) while you are a box. It sends you to (88, 129). Follow the road east to the pad at (179, 129), which sends you to (183, 100) in factory 2. Both pads ignore you unless you are a box.
If the leader talks to the Coordinator without the uniform, he cries "What!? Humans!!!" and eleven guards spawn at (61 to 71, 118 to 128) one after another. He stays gone for about a minute and then comes back.

Factory 2: ten workers

Catherine meets you at (185, 100). The leader listens to her plan or skips it. Then ten Workers appear in the factory and a new uniform box shows up at (185, 94). This one lasts 5 minutes. Factory 2 is packed with 19
Malicious Baby Ghost
, 16
Evil Dwelling Box
, 22
Abandoned Teddy Bear
and 16
Creepy Demon
(area 140,18 to 240,120). You do not have to kill them.
Talk to every worker while you are a cookie. Each says a line about Kimi and the old doll maker, and then disappears. The ten workers stand at:
#Where#Where
1(155, 98)6(203, 55)
2(130, 72)7(132, 52)
3(134, 34)8(162, 52)
4(195, 28)9(242, 17)
5(228, 30)10(209, 15)
A worker who sees you without the uniform shouts for the guards and 21 of them appear around that worker, then vanish again after 60 seconds. That worker is gone too, but still counts as talked to, so a slip does not cost you a worker. The alarm zones of this factory work as in factory 1.
When all ten have talked, the factory 2 monsters are removed, the last alarm zones switch off and two pads open in the middle of the map at (130, 178) and (130, 184), leading into factory 3.

Factory 3: Antonio

Factory 3 is a big hall (area 13,144 to 121,248) and a second smaller one (area 159,215 to 241,247). A Captured Santa stands at (131, 208). When you walk near him,
Antonio
is revealed: he has been stealing the factory's presents, and Santa asks you to throw him out. Antonio says "Hey, human. You can follow me" and runs. The loudspeaker announces "The sending preparations have finished in Factory No.3". Two pads at (107, 208) and (95, 208) open and jump you across the gap in the road.
Wicked Vice Plant Manage
is hiding in one of the two halls. There is a 70 % chance of the big hall and 30 % of the second. He has 44 HP and gives no experience, but he is the key: one second after he dies, every other monster in factory 3 is removed. A voice says "I won't harm you if you leave quietly without spoiling it for me," and the way to the last room opens (a pad at (152, 208) to (167, 208)).

The last room: Celine Kimi and her Phantom

Walk to Kimi at (233, 183). Catherine goes with you and tries to talk her down while a voice, the Phantom, keeps whispering lies ("Father was frightened! He was scared of you~"). Kimi breaks, Catherine says "Run away, adventurer!", and the fight begins.
Two bosses appear together,
Celine Kimi
at (231, 184) and
Kimi's Phantom
at (226, 190). Both are level 160 Undead (Ghost element), with 66,666,666 HP at most. The Phantom is not an MVP and gives no experience; only Celine Kimi does (4,444,444 base and 4,033,332 job EXP). The fight starts with 20,000,000 HP on each, not the full amount.

The rules of the fight

  1. They share health. Every 10 seconds, if one has more than 100,000 HP more than the other, both are set to the higher value plus half the gap, up to 66,666,666. Half the gap goes on top of the stronger one as well, so the pair heals every time you hit only one of them. A map line says how much was recovered ("Celine Kimi and her phantom have shared their strength. They will be stronger than ever!"). The way to stay ahead is to hurt both evenly, keeping their HP within 100,000 of each other.
  2. Kimi must not leave her room. Every second the game checks that she stands within x 211 to 241 and y 166 to 201. If she is pulled, knocked or lured outside, she says "No! I should keep my place!", the fight fails and both bosses are removed. She waits at (233, 183). Step next to her and the fight starts over, from 20,000,000 again.
  3. Fire. Every 10 seconds, five seconds in, there is a one in three chance of nothing, a one in three chance that she shouts one of seven lines about fire and sends four straight lines of hidden monsters out of her in four directions, and a one in three chance of a scatter of about 21 hidden monsters in a 20 by 20 square around her. The hidden monsters (level 151, 10,000 HP) are invisible and cast Hell Burning every 3 seconds.
  4. Kimi's own skills: Critical Wound, Pulse Strike, Soul Strike of Darkness and Darkness Jupitel; Heal below 90 % HP; Wide Stone and Wide Sleep below 20 %; Wide Soul Drain and Max Pain below 10 %; Power Up below 5 %. The Phantom casts the same set at a lower level.
When both are dead, Kimi says "It is no use to defeat me! My body will be restored." Catherine shouts "Flee to the south emergency exit!" and the exit opens.

After the fight

A pad at (205, 159) leads to (205, 147). Catherine waits at (218, 145), says that she could not persuade Kimi, and opens the emergency exit at (218, 150). It asks whether you want to look around or go outside; outside is back in Lutie at (233, 300).
Before you go, ten Packaged Presents are now open at (210 to 226, 141) and (210 to 226, 136). Click one and a second later it drops its loot on the floor. Nobody owns floor loot, so agree who takes what.
PresentBloody CoinOther drops (chance)
14 to 8Gift Box 85 %, Old Purple Box 40 %, Closedmind Box 10 %
23 to 7Old Blue Box 60 %, Old Card Album 30 %, Old Parasol 5 %
32 to 6Silver Bullion 15 %, Mystical Card Album 20 %, Shadow Walk 5 %
44 to 8Gold Bullion 30 %, Old Purple Box 40 %, Closedmind Box 10 %
53 to 7Gift Box 85 %, Old Card Album 30 %, Red Lantern 5 %
62 to 6Old Blue Box 60 %, Mystical Card Album 20 %, Wounded Heart 5 %
74 to 8Silver Bullion 15 %, Old Purple Box 40 %, Closedmind Box 10 %
83 to 7Gold Bullion 30 %, Old Card Album 30 %, Gentle Heart 5 %
92 to 6Gift Box 85 %, Mystical Card Album 20 %, Lush Rose 5 %
104 to 8Old Blue Box 60 %, Old Purple Box 40 %, Closedmind Box 10 %
All ten boxes together drop 31 to 71 Bloody Coin. The drops are rolled one by one, so one present can give all three of its items or none.
Celine Kimi's own drops:
As the MVP she also gives three separate 50 % rolls of Mystical Card Album. The Phantom drops Dried Flower every time. The ordinary monsters have drops of their own, see their pages.