
Quest
Official episode, levels 100-200
The Capital Invitation and Doha's Secret Order (Episode 13.3) is an official episode chain for levels 100-200 in 17 steps. It starts at Guard Aello.
@guide shows your next step in game.Walkthrough
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A messenger from Manuk: Guard Aello in the Manuk expedition camp tells you a Sapha messenger wants to talk to someone experienced. The delegation sits in the room on the right of the second floor.
Guard Aello: -
Vyhannus's invitation: Tell the guard at the room that you have authorisation and talk to the Sapha messenger Vyhannus. He invites you to El Dicastes, the capital of the Sapha, and asks you to see the guard captain Avalanche. Afterwards visit the inspector in the next room.
Soldier: -
Inspector Doha's secret order: Inspector Doha is investigating an attack on a report messenger. A witness described the attacker with cat ears and a tail. Doha asks you to gather what you can about a person with animal ears while you are in El Dicastes.
Inspector Doha: -
Permission to pass: Show General Guard Avalanche in Manuk your invitation. He allows you through the tunnel to El Dicastes beside the east mountains. It can be dangerous, so bring a group.
Guard Captain Avalanche: -
Register in El Dicastes: At the reception in El Dicastes, the Adventurer Clerk registers you as an adventurer. You receive an El Dicastes Light, which brings you back to the city. The clerk later also takes the Sapha exploit certifications needed to ask for an audience with the minister.
Adventurer Clerk: -
Shay, the expedition cook: Talk to Shay, who runs the expedition's place in El Dicastes, and ask about cat ears. He suggests asking the Saphas around the city.
Shay: -
Ask the locals: Ask the Walking Knit in the plaza, the Resting Piom at the factory and the Training Galten at the drill hall what they know, then tell Shay. The Cat Merchant's information broker BK knows more.
Walking Knit: -
BK's information: BK of the Cat Merchants sells information for Sapha exploit certifications (earned on the city's request boards). Tell him Shay's drink will be delivered, then pay him a certification per answer. You learn that the new minister was found near the dimensional crack.
BK: -
Tell Shay: Report BK's answers to Shay. He tells you to look at the dimensional crack itself.
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Traces at the crack: At the crack, search the rock piles, dirt piles and split earth for something that does not belong: a solid bloodstain, a frozen piece of skin or a strange magic stone. Bring the find to Shay, who tells you the minister can only be reached with 3 exploit certifications.
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Ask for an audience: Give 3 exploit certifications to the Adventurer Clerk and ask for an audience with the minister. Take the elevator up to the Administrative Office, then the separate elevator to the minister.
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Minister Ahat: The minister Ahat looks human behind his Sapha robes and casts a spell on you. Pretend to be under it. He sends you to erase the traces at the crack, with his aide Cheshire.
- Cheshire: Cheshire orders you to collect 10 solid bloodstains, 10 frozen skin pieces and 10 strange magic stones from the crack and bring them to him.
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Ahat's thanks: Report to Ahat. He rewards you and says nothing about what the traces are for. Reward: a Bradium Brooch.
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Jarute HesLanta: The Jarute HesLanta in the Administrative Office is quietly investigating Ahat too. Show him the traces and tell him what Ahat ordered.
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Report to Doha: Take a bloodstain, a frozen skin piece and a magic stone back to Inspector Doha as proof. The attacker is not from the three countries of Midgard. Reward: a Dragon Manteau.
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A suspicious guy: A stranger in the Manuk camp asks about the new minister of El Dicastes. Tell him what Ahat looks like.
Rewards
| Step | Reward |
|---|---|
| 14. Ahat's thanks | a Bradium Brooch |
| 16. Report to Doha | a Dragon Manteau |