In-game description
Max Level: 5
Requirement: P.F.I 3, Intensive Aim 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 2
Description: Fires a single shot to the target, inflicting ranged physical damage. If a Pistol is equipped, ignores physical defense of the target. If a Rifle is equipped, inflicts half of the total Critical Damage based on the caster's Critical chance. If you have an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed. Damage additionally increases according on the caster's Base Level and CON. Consumes 1 Bullet. Requires a Rifle or Pistol.
[Lv 1]: Rifle: ATK 4200+(Aiming Count x350)%
Pistol: ATK 4600+(Aiming Count 350)%
[Lv 2]: Rifle: ATK 7200+(Aiming Count x700)%
Pistol: ATK 8000+(Aiming Count x700)%
[Lv 3]: Rifle: ATK 10200+(Aiming Count x1050)%
Pistol: ATK 11400+(Aiming Count x1050)%
[Lv 4]: Rifle: ATK 13200+(Aiming Count x1400)%
Pistol: ATK 14800+(Aiming Count x1400)%
[Lv 5]: Rifle: ATK 16200+(Aiming Count x1750)%
Pistol: ATK 18200+(Aiming Count x1750)%
Requirement: P.F.I 3, Intensive Aim 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 2
Description: Fires a single shot to the target, inflicting ranged physical damage. If a Pistol is equipped, ignores physical defense of the target. If a Rifle is equipped, inflicts half of the total Critical Damage based on the caster's Critical chance. If you have an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed. Damage additionally increases according on the caster's Base Level and CON. Consumes 1 Bullet. Requires a Rifle or Pistol.
[Lv 1]: Rifle: ATK 4200+(Aiming Count x350)%
Pistol: ATK 4600+(Aiming Count 350)%
[Lv 2]: Rifle: ATK 7200+(Aiming Count x700)%
Pistol: ATK 8000+(Aiming Count x700)%
[Lv 3]: Rifle: ATK 10200+(Aiming Count x1050)%
Pistol: ATK 11400+(Aiming Count x1050)%
[Lv 4]: Rifle: ATK 13200+(Aiming Count x1400)%
Pistol: ATK 14800+(Aiming Count x1400)%
[Lv 5]: Rifle: ATK 16200+(Aiming Count x1750)%
Pistol: ATK 18200+(Aiming Count x1750)%
Per level
| Level | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP | 39 | 43 | 47 | 51 | 55 |
| Fixed cast | 1 s | 1 s | 1 s | 1 s | 1 s |
| After-cast delay | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s |
| Cooldown | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s |
| Damage (base %) | 4200 % | 7200 % | 10200 % | 13200 % | 16200 % |
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.