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Judgement Cross

Imperial Guard skill (IG_JUDGEMENT_CROSS), max level 10. Per-level SP, cast times, cooldowns and damage from the server data.

Updated 5 October 2026skillsimperial-guard

In-game description

Max Level: 10
Requirement: Cross Rain 5, Holy Shield 3
Skill Form: Active(AP)
Type: Magical
Target: Enemies on the screen
AP Cost: 10
Description: Inflicts Neutral magical damage to the targets. This skill deals additional damage against Plant or Insect race monsters. Damage additionally increases according to the caster's Base Level and SPL.
[Lv 1]: MATK 1950%/2100%(Plant/Insect)
[Lv 2]: MATK 3900%/4200%(Plant/Insect)
[Lv 3]: MATK 5850%/6300%(Plant/Insect)
[Lv 4]: MATK 7800%/8400%(Plant/Insect)
[Lv 5]: MATK 9750%/10500%(Plant/Insect)
[Lv 6]: MATK 9250%/12600%(Plant/Insect)
[Lv 7]: MATK 11700%/14700%(Plant/Insect)
[Lv 8]: MATK 13650%/16800%(Plant/Insect)
[Lv 9]: MATK 15600%/18900%(Plant/Insect)
[Lv 10]: MATK 19500%/21000%(Plant/Insect)

Per level

Level12345678910
SP6065707580859095100105
AP10101010101010101010
Cast4 s4 s4 s4 s4 s4 s4 s4 s4 s4 s
Fixed cast1.5 s1.5 s1.5 s1.5 s1.5 s1.5 s1.5 s1.5 s1.5 s1.5 s
Cooldown0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s
Damage (base %)1950 %3900 %5850 %7800 %9750 %11700 %13650 %15600 %17550 %19500 %
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.