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Huuma Shuriken - Construct

Shinkiro and Shiranui skill (SS_FUUMAKOUCHIKU), max level 10. Per-level SP, cast times, cooldowns and damage from the server data.

Updated 5 October 2026skillsshinkiroshiranui
Changed in the class update of 2026-10-05 (buff): Official balance update.
  • AP gained: none -> 1 AP

In-game description

Max Level: 10
Requirement: Huuma Shuriken - Grasp 5
Skill Form: Active
Type: Physical Ranged
Target: Ground
AP Recovery: 1
Description: Throws a Huuma Shuriken filled with powerful energy, inflicting ranged physical damage to enemies within 9x9 cells of the targeted cell. If there is a Memorization Zone within the effect range, the Memorization Zone will explode to inflict additional ranged physical damage to all targets within 9x9 cells of the zone. Damage additionally increases according to the Huuma Shuriken - Grasp skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai.
[Lv 1]: ATK 2650+(Grasp Lv x100)%
Explosion
: ATK 2650+(Grasp Lv x100)%
[Lv 2]: ATK 4400+(Grasp Lv x200)%
Explosion: ATK 4400+(Grasp Lv x200)%
[Lv 3]: ATK 6150+(Grasp Lv x300)%
Explosion: ATK 6150+(Grasp Lv x300)%
[Lv 4]: ATK 7900+(Grasp Lv x400)%
Explosion: ATK 7900+(Grasp Lv x400)%
[Lv 5]: ATK 9650+(Grasp Lv x500)%
Explosion: ATK 9650+(Grasp Lv x500)%
[Lv 6]: ATK 11400+(Grasp Lv x600)%
Explosion: ATK 11400+(Grasp Lv x600)%
[Lv 7]: ATK 13150+(Grasp Lv x700)%
Explosion: ATK 13150+(Grasp Lv x700)%
[Lv 8]: ATK 14900+(Grasp Lv x800)%
Explosion: ATK 14900+(Grasp Lv x800)%
[Lv 9]: ATK 16650+(Grasp Lv x900)%
Explosion: ATK 16650+(Grasp Lv x900)%
[Lv 10]: ATK 18400+(Grasp Lv x1000)%
Explosion: ATK 18400+(Grasp Lv x1000)%

Per level

Level12345678910
SP29333741454953576165
Cast1.2 s1.2 s1.2 s1.2 s1.2 s1.2 s1.2 s1.2 s1.2 s1.2 s
Fixed cast1 s1 s1 s1 s1 s1 s1 s1 s1 s1 s
Cooldown0.7 s0.7 s0.7 s0.7 s0.7 s0.7 s0.7 s0.7 s0.7 s0.7 s
Damage (base %)2650 %4400 %6150 %7900 %9650 %11400 %13150 %14900 %16650 %18400 %
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.