In-game description
Max Level: 5
Requirement: Mirage 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Instantly seeps into the target's shadow, inflicting melee physical damage to it. Additionally, the user moves to the other side of the target and enters Shadow Cloaking state for 2 seconds. If an clone of Mirage exists within a 31x31 cells around the target, the clone will be moved to the caster's location. The skill cannot be used, when the location behind the target is not reachable. Damage is additionaly increased according to the caster's Base Level and CON.
[Lv 1]: ATK 700%
[Lv 2]: ATK 1400%
[Lv 3]: ATK 2100%
[Lv 4]: ATK 2800%
[Lv 5]: ATK 3500%
Requirement: Mirage 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Instantly seeps into the target's shadow, inflicting melee physical damage to it. Additionally, the user moves to the other side of the target and enters Shadow Cloaking state for 2 seconds. If an clone of Mirage exists within a 31x31 cells around the target, the clone will be moved to the caster's location. The skill cannot be used, when the location behind the target is not reachable. Damage is additionaly increased according to the caster's Base Level and CON.
[Lv 1]: ATK 700%
[Lv 2]: ATK 1400%
[Lv 3]: ATK 2100%
[Lv 4]: ATK 2800%
[Lv 5]: ATK 3500%
Per level
| Level | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP | 40 | 40 | 40 | 40 | 40 |
| Cooldown | 1.5 s | 1.25 s | 1 s | 0.75 s | 0.5 s |
| Damage (base %) | 700 % | 1400 % | 2100 % | 2800 % | 3500 % |
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.