Changed in the class update of 2026-10-05 (buff): Official balance update: the skill window already showed these numbers.
- Damage (Lv 1): 1350% ATK -> 1700% ATK
- Damage (Lv 2): 1750% ATK -> 2200% ATK
- Damage (Lv 3): 2150% ATK -> 2700% ATK
- Damage (Lv 4): 2550% ATK -> 3200% ATK
- Damage (Lv 5): 2950% ATK -> 3700% ATK
In-game description
Max Level: 5
Requirement: Sky Mastery 5, Noon Blast 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 3
Description: Can only be used during the Noon or Sunset effect. Kicks the target with the power of the blazing sun, inflicting melee physical damage to the target and surrounding enemies around the target. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. If the Noon effect is active, it applies half of the total Critical Damage based on the caster's Critical chance.
[Lv 1]: ATK 1700+(Sky Mastery Lv x5)%
AoE: 3x3 cells
[Lv 2]: ATK 2200+(Sky Mastery Lv x10)%
AoE: 3x3 cells
[Lv 3]: ATK 2700+(Sky Mastery Lv x15)%
AoE: 5x5 cells
[Lv 4]: ATK 3200+(Sky Mastery Lv x20)%
AoE: 5x5 cells
[Lv 5]: ATK 3700+(Sky Mastery Lv x25)%
AoE: 7x7 cells
Requirement: Sky Mastery 5, Noon Blast 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 3
Description: Can only be used during the Noon or Sunset effect. Kicks the target with the power of the blazing sun, inflicting melee physical damage to the target and surrounding enemies around the target. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. If the Noon effect is active, it applies half of the total Critical Damage based on the caster's Critical chance.
[Lv 1]: ATK 1700+(Sky Mastery Lv x5)%
AoE: 3x3 cells
[Lv 2]: ATK 2200+(Sky Mastery Lv x10)%
AoE: 3x3 cells
[Lv 3]: ATK 2700+(Sky Mastery Lv x15)%
AoE: 5x5 cells
[Lv 4]: ATK 3200+(Sky Mastery Lv x20)%
AoE: 5x5 cells
[Lv 5]: ATK 3700+(Sky Mastery Lv x25)%
AoE: 7x7 cells
Per level
| Level | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP | 46 | 50 | 54 | 58 | 62 |
| After-cast delay | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s |
| Cooldown | 0.3 s | 0.3 s | 0.3 s | 0.3 s | 0.3 s |
| Damage (base %) | 1700 % | 2200 % | 2700 % | 3200 % | 3700 % |
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.