In-game description
Max Level: 10
Requirement: Framen 5, Arbitrium 10
Skill Form: Active(AP)
Type: Magical
Target: Ground
AP Cost: 15
Description: Calls a storm of holy spirit on the targeted area, inflicting Neutral elemental magic damage to targets within skill range. Deals additional damage to Demon and Undead race monsters. Damage additionally increases according to the caster's Base Level and SPL.
[Lv 1]: MATK 2250%/2450%(Demon/Undead),
AoE: 5x5 cells
[Lv 2]: MATK 4350%/4700%(Demon/Undead),
AoE: 5x5 cells
[Lv 3]: MATK 6450%/6950%(Demon/Undead),
AoE: 5x5 cells
[Lv 4]: MATK 8550%/9200%(Demon/Undead),
AoE: 7x7 cells
[Lv 5]: MATK 10650%/11450%(Demon/Undead),
AoE: 7x7 cells
[Lv 6]: MATK 12750%/13700%(Demon/Undead),
AoE: 7x7 cells
[Lv 7]: MATK 14850%/15950%(Demon/Undead),
AoE: 9x9 cells
[Lv 8]: MATK 14850%/18200%(Demon/Undead),
AoE: 9x9 cells
[Lv 9]: MATK 16950%/20450%(Demon/Undead),
AoE: 9x9 cells
[Lv 10]: MATK 21150%/22700%(Demon/Undead),
AoE: 11x11 cells
Requirement: Framen 5, Arbitrium 10
Skill Form: Active(AP)
Type: Magical
Target: Ground
AP Cost: 15
Description: Calls a storm of holy spirit on the targeted area, inflicting Neutral elemental magic damage to targets within skill range. Deals additional damage to Demon and Undead race monsters. Damage additionally increases according to the caster's Base Level and SPL.
[Lv 1]: MATK 2250%/2450%(Demon/Undead),
AoE: 5x5 cells
[Lv 2]: MATK 4350%/4700%(Demon/Undead),
AoE: 5x5 cells
[Lv 3]: MATK 6450%/6950%(Demon/Undead),
AoE: 5x5 cells
[Lv 4]: MATK 8550%/9200%(Demon/Undead),
AoE: 7x7 cells
[Lv 5]: MATK 10650%/11450%(Demon/Undead),
AoE: 7x7 cells
[Lv 6]: MATK 12750%/13700%(Demon/Undead),
AoE: 7x7 cells
[Lv 7]: MATK 14850%/15950%(Demon/Undead),
AoE: 9x9 cells
[Lv 8]: MATK 14850%/18200%(Demon/Undead),
AoE: 9x9 cells
[Lv 9]: MATK 16950%/20450%(Demon/Undead),
AoE: 9x9 cells
[Lv 10]: MATK 21150%/22700%(Demon/Undead),
AoE: 11x11 cells
Per level
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| SP | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 |
| AP | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
| Cast | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s |
| Fixed cast | 1.5 s | 1.5 s | 1.5 s | 1.5 s | 1.5 s | 1.5 s | 1.5 s | 1.5 s | 1.5 s | 1.5 s |
| After-cast delay | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s |
| Cooldown | 5 s | 5 s | 5 s | 5 s | 5 s | 5 s | 5 s | 5 s | 5 s | 5 s |
| Duration | 12 s | 12 s | 12 s | 12 s | 12 s | 12 s | 12 s | 12 s | 12 s | 12 s |
| Damage (base %) | 2250 % | 4350 % | 6450 % | 8550 % | 10650 % | 12750 % | 14850 % | 16950 % | 19050 % | 21150 % |
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.