Refining on ArionRO follows the official rules: the same chances, the same ores, the same limits. Our 3x drop rate makes ores more common, but no server rate changes a refine chance. Normal gear goes up to +20, shadow gear up to +10.
Who's who
Where to refine
Vestri opens the official Refine window in the smithy of Prontera , Morroc and Payon .
Put the item in the window and pick one of the materials you carry. The window shows the chance, the zeny cost and, from +8 to +14, how many Blacksmith Blessings can protect the attempt. Shadow gear is refined in the same window.
What each item needs
| Item | +1 to +10 | +11 to +20 | Zeny per try |
|---|---|---|---|
| Weapon Lv1 | Phracon | Bradium | 50 / 100,000 |
| Weapon Lv2 | Emveretarcon | Bradium | 200 / 100,000 |
| Weapon Lv3 | Oridecon | Bradium | 5,000 / 100,000 |
| Weapon Lv4 | Oridecon | Bradium | 20,000 / 100,000 |
| Armor, shield, garment, shoes, headgear | Elunium | Carnium | 2,000 / 100,000 |
| 4th-class weapon (weapon Lv5) | Etherdeocon | Etel Bradium | 50,000 / 100,000 |
| 4th-class armor | Etherium | Etel Carnium | 50,000 / 100,000 |
| Shadow weapon | Oridecon | stops at +10 | 10,000 |
| Other shadow slots | Elunium | stops at +10 | 10,000 |
Safer versions of the same ores:
- Enriched Oridecon and Enriched Elunium (+1 to +10): a better chance.
- HD Oridecon and HD Elunium (+1 to +10), HD Bradium and HD Carnium (+11 to +20): the same chance, but a failure only takes the item down one level.
- Enriched Etherdeocon and Enriched Etherium (4th-class gear, +1 to +10): a better chance, and a failure takes it down one level instead of three.
Chances
The chance of each attempt with a normal ore, by the level you are trying to reach. 100% is the safe range: nothing can go wrong there.
| Target | Weapon Lv1 | Weapon Lv2 | Weapon Lv3 | Weapon Lv4, armor, shadow | 4th-class gear |
|---|---|---|---|---|---|
| +1 to +3 | 100% | 100% | 100% | 100% | 100% |
| +4 | 100% | 100% | 100% | 100% | 60% |
| +5 | 100% | 100% | 100% | 60% | 60% |
| +6 | 100% | 100% | 60% | 40% | 40% |
| +7 | 100% | 60% | 50% | 40% | 40% |
| +8 | 60% | 40% | 20% | 20% | 20% |
| +9 | 40% | 20% | 20% | 20% | 20% |
| +10 | 19% | 19% | 19% | 9% | 9% |
| +11 to +14 | 18% | 18% | 18% | 8% | 8% |
| +15 | 18% | 18% | 18% | 7% | 7% |
| +16 to +18 | 17% | 17% | 17% | 7% | 7% |
| +19 and +20 | 15% | 15% | 15% | 5% | 5% |
With an Enriched ore the risky steps up to +10 are easier. For Lv4 weapons, armor and shadow gear: 90% (+5), 70% (+6, +7), 40% (+8, +9), 20% (+10).
When an attempt fails
| Gear | Up to +10 | +11 to +20 |
|---|---|---|
| Weapons Lv1-4, armor | the item breaks (HD ore: one level down) | 20% the item breaks, otherwise three levels down (HD ore: one level down) |
| 4th-class gear | three levels down (Enriched ore: one level down) | the item breaks, HD ore included |
| Shadow gear | the item breaks (HD ore: one level down) |
A broken item is gone. Success or failure at +13 and above is announced to the whole server.
Blacksmith Blessing
Blacksmith's Blessing protects one attempt: on a failure the item neither breaks nor loses a level. How many one attempt takes:
| Target | +8 | +9 | +10 | +11 | +12 | +13 | +14 |
|---|---|---|---|---|---|---|---|
| Blessings | 1 | 2 | 4 | 7 | 11 | 16 | 22 |
Attempts at +15 and above cannot be protected, and neither can shadow gear.
Where the materials come from
| Material | Where on ArionRO |
|---|---|
| Phracon, Emveretarcon | Dietrich in the Prontera smithy : 200 and 1,000 zeny |
| Oridecon, Elunium | monster drops; or 5 Rough Oridecon / Rough Elunium make one at Dietrich |
| Bradium, Carnium | drops from monsters of about Lv110 and up; or 3 Oridecon / Elunium and 50,000 zeny at Dietrich |
| Enriched Oridecon, Enriched Elunium | weekly clears of Echoes of Glast Heim (1) and The Serpent's Nest (2); the Refine Supplier; the Veil Artificer |
| HD Oridecon, HD Elunium | Heroic and Mythic weekly clears of Infinite Veil and Twilight of the Veil (1); the Refine Supplier; the Veil Artificer |
| HD Bradium, HD Carnium | the Veil Artificer |
| Etherdeocon, Etherium | the Mythic weekly clear of Twilight of the Veil (1); the Veil Artificer |
| Enriched Etherdeocon, Enriched Etherium, Etel Bradium, Etel Carnium | the Veil Artificer |
| Blacksmith's Blessing | the Refine Supplier; 10% chance on every rewarded Mythic clear |
The official recipes for the 4th-class ores need Etel Dust, which nothing drops on ArionRO. The Veil Artificer makes them from Veil Essence III instead.
Refine Supplier

Inside the Prontera smithy . Sells Enriched ores (40 Arion Coins, 3 a week), HD ores (60, 2 a week) and a Blacksmith Blessing (100, one every 14 days), per account and bound to it. Details: Coins and the Quartermaster.
Veil Artificer

In Einbroch . Under Refine materials he forges, in batches of up to 100:
| Makes | From |
|---|---|
| 1 Enriched Oridecon or Enriched Elunium | 100 Oridecon or Elunium + 50,000 zeny |
| 1 Enriched Oridecon or Enriched Elunium | 50 Oridecon or Elunium + 1 Veil Essence I + 25,000 zeny |
| 1 HD Oridecon or HD Elunium | 3 Enriched ores of the same kind + 1 Veil Essence II |
| 1 HD Bradium or HD Carnium | 5 Bradium or Carnium + 1 Veil Essence III |
| 1 Etherdeocon or Etherium | 10 Bradium or Carnium + 2 Veil Essence III |
| 1 Enriched Etherdeocon or Enriched Etherium | 1 Enriched Oridecon or Elunium + 1 Veil Essence III |
| 1 Etel Bradium or Etel Carnium | 5 Etherdeocon or Etherium + 2 Veil Essence III |
Veil Essence comes from instance clears; each instance page lists what it pays.
The Veil Essence patterns open with The Veil Chronicle. Until then the menu marks them "locked".
| Patterns | Open after |
|---|---|
| Veil Essence I (Enriched ores for half the ore) | The Threshold (base level 99) |
| Veil Essence II (High Density Oridecon and Elunium) | Heat Beneath the Veil (base level 130) |
| Veil Essence III (High Density Bradium and Carnium, Etherium, Etherdeocon, Etel ores) | The Awakening (base level 175), or once you carry Veil Essence III |
Reckless Refiner

Inside the Prontera smithy, beside the Refine Supplier . He refines an equipped piece for zeny alone, only inside its safe range. The chance is 95%, a failure never harms the item, and the price doubles every level: 10,000 zeny for +1 up to 640,000 zeny for +7.
Shadowdecon and Zelunium

Pauline in the Prontera smithy turns 20 Shadowdecon Ore into 1 Shadowdecon, and 20 Zelunium Ore into 1 Zelunium. The ores drop from Lv150+ monsters. The Refine window does not use them.
Shadow gear
Shadow gear has six slots of its own: weapon, armor, shield, shoes, earring and pendant. It refines like armor (see the tables above) up to the official +10.
Today it comes from the Shadow Cache, an account-bound box that opens into one random shadow piece for all classes. You get one:
- from a step of The Veil Chronicle (Serin Alda, Thor's Volcano),
- for the fifth bounty mark your account completes each week at the Hunting Hall,
- with the weekly clear of Echoes of Glast Heim, The Serpent's Nest, Sara's Ashen Memory, Infinite Veil and Twilight of the Veil.
Coming later: class shadow sets (the Lv99 skill sets and the 4th-class sets) arrive once the game client can show them.



