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Instances
Party instances, from the 4-player Sanctum to the 12-player Veil bands.
- The Drowned CulvertThe first Veil instance, for levels 1-30 and parties of 3-12: Prontera's flooded culvert, the Culvert Eggring and the King of the Culvert.
- Clockwork NightmareA 6-12 player Veil instance for levels 50-99: a toy factory that will not stop, the Nightmare Doppelganger and the Clockwork Knight.
- Echoes of Glast HeimA 6-12 player Veil instance for levels 100-125: four wings of Glast Heim's undead, two bosses, weekly rewards and shared spoils.
- Veilkeeper's SanctumA solo Veil instance: the solo entry of the Lv100-125 band on Normal and Heroic, and a Lv200+ Mythic mode for 4th classes. Twelve wraiths, then the Veilkeeper's Echo.
- The Serpent's NestA 6-12 player Veil instance for levels 126-150: dragon-haunted tunnels, the Elder Nest Tree and the Shadow of the Serpent.
- The Sundering TrialA solo wave-survival Veil instance: the solo entry of the Lv126-150 band on Normal and Heroic, and a Lv200+ Mythic mode for 4th classes. Four waves, then the Sundering Echo.
- Sara's Ashen MemoryA 6-12 player Veil instance for levels 151-175: Payon burning as Sara Irene remembers it, the Ashen Commander and Sara herself.
- Infinite VeilA 6-12 player Veil instance for levels 176-200 with a Mythic tier: rooms the Veil has folded together, Veil Bestia and the Holder of the Veil.
- Twilight of the VeilThe 6-12 player Veil instance for levels 201-250, with a Mythic tier: Nifflheim's dead, the Amicitia chimeras, Twilight Bestia and the Twilight One.