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Rhythm Shooting

Troubadour and Trouvere skill (TR_RHYTHMSHOOTING), max level 5. Per-level SP, cast times, cooldowns and damage from the server data.

Updated 5 October 2026skillstroubadourtrouvere

In-game description

Max Level: 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 1 (Lv 13), 2 (Lv 45)
Description: Fires an arrow at the target inflicting 3 ranged physical attacks. If the target is marked with the Sound Brand effect, it will inflict more damage. (This skill does not remove Sound Brand.) Damage additionally increases according to the caster's Base Level. When Stage Manner is learned, CON will also affect the additional damage. Requires a Musical Instrument, Bow or Whip. Consumes 1 Arrow.
[Lv 1]: ATK 1500%/1900%(Sound Brand) per Hit
[Lv 2]: ATK 2450%/2950%(Sound Brand) per Hit
[Lv 3]: ATK 3400%/4000%(Sound Brand) per Hit
[Lv 4]: ATK 4350%/5050%(Sound Brand) per Hit
[Lv 5]: ATK 5300%/6100%(Sound Brand) per Hit

Per level

Level12345
SP3640444852
Cast2 s2 s2 s2 s2 s
Cooldown0.35 s0.35 s0.35 s0.35 s0.35 s
Damage (base %)1500 %2450 %3400 %4350 %5300 %
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.