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The Broken Sword (Kunlun)

The Broken Sword (Kunlun): official episode starting with Chief, levels 51-200. Steps, places and rewards.

Updated 11 October 2026questsepisodeofficial
Quest
Official episode, levels 51-200
The Broken Sword (Kunlun) is an official episode chain for levels 51-200 in 30 steps. It starts at Chief. @guide shows your next step in game.

Walkthrough

  1. The chief of Kunlun: From base level 51, talk to the village chief Shi Yan Wen in his house (gon_in, 17,93). He welcomes you and mentions that thieves have been troubling Kunlun.
    Chief:
  2. Gossip at the tavern: The Hostess at (152,35) tells you that the chief's house was robbed last night.
    Hostess:
  3. Offer to help: Go back to the chief and ask about the theft. It was a family sword. When he sighs that he is too busy to search, answer 'Can I find it for you?'. Answering 'Hope you find it soon' shuts this quest line for good. Dead end warning: states 11-13 and 15 cannot continue.
  4. The man with the hangover: The Hostess points at a man slumped on a table (165,16). He saw something that night.
  5. A Green Potion: The man, Xue Bong, begs for a Green Potion. Hand one over, do not refuse, or the chain stalls. You need 1 Green Potion. Needs 1 Green Potion.
    Man in hangover:
  6. What he saw: Ask him about the thief. He saw something move over the rooftops near the chief's house and vanish towards a shrine.
  7. Report to the chief: Tell the chief you found a clue. He gives you 3 White Potions from the family medicine chest. Reward: 3 White Potions.
  8. A piece of blade: dungeon 1: In Kunlun Dungeon level 1 (gon_dun01) hunt for the first piece of the broken sword. Every 10 seconds one of five spots lights up at random: (201,25), (190,160), (163,53), (133,183) or (139,257). Step on the lit spot, wait about 3 seconds and the blade piece appears one cell beside it; click it.
    trace1-1:
  9. A piece of blade: dungeon 2: Level 2 (gon_dun02): the same hunt with six spots: (65,168), (265,200), (247,129), (149,74), (23,105) or (249,39). The lit spot, the pause and the piece beside it work as before. The corpse at (62,222) on the level below holds a bloody note; it is not needed.
    trace2-1:
  10. A piece of blade: dungeon 3: Level 3 (gon_dun03): seven spots, (11,75), (199,103), (14,162), (155,263), (169,90), (162,40) or (68,212). Finding the last piece lets you assemble the whole blade.
trace3-1:
  1. The chief asks a repair: Return to the chief. The sword is still in pieces and he asks you to have it mended. Say 'Alright', not 'No way': he rewards both with an Old Blue Box, but refusing ends the quest line. He names Zuo Hei, a well-travelled man in the village. Reward: Old Blue Box.
  2. Zuo Hei: Speak to Zuo Hei, labelled Stranger, at (100,241) in Kunlun village, and ask about the blacksmith; confirm you were asked to repair the sword. He wants to see you help another person first, a neighbour in trouble. If you already helped the neighbour, he sends you to Geffen at once.
Stranger:
  1. Han Ran Jiao's knife: From base level 20, talk to Han Ran Jiao at (237,226). She dropped her family knife down the cliff and is afraid of the monsters below. Quest log 10034.
Han Ran Jiao:
  1. Find the knife: In Kunlun Fields (gon_fild01) look under the leaves at (245,257) and take the old Knife. Quest log 10035.
  1. Give the knife back: Return the Knife to Han Ran Jiao and do not refuse. She thanks you with 2 Blue Potions. Quest log 10035 completes. Reward: 2 Blue Potions.
  2. Go to Geffen: Zuo Hei is satisfied. He tells you to find the famous blacksmith in Geffen.
  3. The grieving blacksmith: In Geffen's smithy (geffen_in, 71,112) the blacksmith Sa Yum Moon is mourning. Tell him you came to repair the sword. He says he is closed.
Blacksmith:
  1. Keep knocking: Talk to him again and again. Each visit has a one-in-eight chance that he loses patience and talks to you, and then he throws you out to the Geffen fields.
  2. His granddaughter: Talk to him once more and pick, in turn: 'Your granddaughter is such a pretty girl', 'Anything wrong?', 'I'll make her happy', 'I want to take her with me', 'I am sorry', 'Well...' and 'Sure'. He tells you of Lyroo's illness and asks you to find a doctor who can help. Wrong answers throw you out; try again.
  3. The recovered young man: Speak with the Young man (Sa Yum Moon's helper) in Prontera at (275,86). A doctor from Juno cured him of a hopeless sickness.
Young man:
  1. The little girl of Juno: Talk to the Active little girl in Juno at (208,164). The doctor's name is Cylrnel and she lives in a house in the same town.
Active little girl:
  1. Cylrnel's house: Enter Cylrnel's house in Juno (yuno_in01) and walk to (104,94). Each time you step there it has a one-in-ten chance to let you past; the other tries send you back outside Juno (246,143).
go away:
  1. Cylrnel the doctor: Talk to Cylrnel at (99,101). Her replies are random and she may brush you off; keep trying, flatter her or ask about her travels, until you can tell her about Lyroo and she asks for the exact symptoms. The doctor may send you away; just try again.
Doctor:
  1. Lyroo's symptoms: Visit Lyroo in the smithy (geffen_in, 106,106) and choose 'Ask about her health condition'; one try in four she tells you. Her symptoms: body turns hot and cold repeatedly, no sweating at all, often paralyzed, heart beats irregularly. Give exactly these to Cylrnel. Then tell Cylrnel these four answers. Wrong ones send you back to Lyroo.
Girl:
  1. Medicine ingredients: Bring Cylrnel 2 Yggdrasil Seeds, 3 Aloes, 1 Witherless Rose, 10 Witched Starsands, 5 Burning Hearts and 5 Ice Cubics. She brews Aloevera, a medicine that eases Lyroo's pain. Reward: Aloevera.
  2. Medicine for Lyroo: Give the Aloevera to Lyroo. She falls asleep, calm at last.
  3. The blacksmith repays you: Talk to the blacksmith. Ask him to mend the sword; he looks at the pieces and gives you a list of materials. Choosing the first answer only delays: ask again.
  4. Smithing materials: Bring him 1 Anvil, 2 Rough Oridecons, 5 Broken Swords, 2 Steels, 1 Hammer of Blacksmith, 2 Star Crumbs and 5 Live Coals.
  5. The repaired sword: Check back with the blacksmith. Each visit has a one-in-five chance that the sword is ready: the Haedonggum. Reward: Haedonggum.
  6. Return the family sword: Give the Haedonggum to the chief in Kunlun. He rewards you with a pair of Shoes. Reward: Shoes.

Rewards

StepReward
7. Report to the chief3 White Potions
11. The chief asks a repairOld Blue Box
15. Give the knife back2 Blue Potions
25. Medicine ingredientsAloevera
29. The repaired swordHaedonggum
30. Return the family swordShoes