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Sky Sun

Sky Emperor skill (SKE_SKY_SUN), max level 5. Per-level SP, cast times, cooldowns and damage from the server data.

Updated 5 October 2026skillssky-emperor
Changed in the class update of 2026-10-05 (buff): Official balance update: the skill window already showed these numbers.
  • Damage (Lv 1): 1500% ATK -> 1900% ATK
  • Damage (Lv 2): 3000% ATK -> 3550% ATK
  • Damage (Lv 3): 4500% ATK -> 5200% ATK
  • Damage (Lv 4): 6000% ATK -> 6850% ATK
  • Damage (Lv 5): 7500% ATK -> 8500% ATK

In-game description

Max Level: 5
Requirement: Noon Blast 3, Sunset Blast 3, Enchanting Sky 7
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
AP Recovery: 2
Description: Can only be used during Celestial Unity effect. Instantly releases the power of the blazing sun, inflicting melee physical damage to enemies around the caster. Damage additionally increases according to the caster's Base Level, POW and Sky Mastery skill level, can inflict half of the total Critical Damage based on the caster's Critical chance.
[Lv 1]: ATK 1900+(Mastery Lv x7)%
AoE: 3x3 cells
[Lv 2]: ATK 3550+(Mastery Lv x14)%
AoE: 3x3 cells
[Lv 3]: ATK 5200+(Mastery Lv x21)%
AoE: 5x5 cells
[Lv 4]: ATK 6850+(Mastery Lv x28)%
AoE: 5x5 cells
[Lv 5]: ATK 8500+(Mastery Lv x35)%
AoE: 7x7 cells

Per level

Level12345
SP7276808488
After-cast delay0.5 s0.5 s0.5 s0.5 s0.5 s
Cooldown1 s1 s1 s1 s1 s
Damage (base %)1900 %3550 %5200 %6850 %8500 %
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.