Changed in the class update of 2026-10-05 (buff): Official balance update: the skill window already showed these numbers.
- Damage (Lv 1): 1500% ATK -> 1900% ATK
- Damage (Lv 2): 3000% ATK -> 3550% ATK
- Damage (Lv 3): 4500% ATK -> 5200% ATK
- Damage (Lv 4): 6000% ATK -> 6850% ATK
- Damage (Lv 5): 7500% ATK -> 8500% ATK
In-game description
Max Level: 5
Requirement: Noon Blast 3, Sunset Blast 3, Enchanting Sky 7
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
AP Recovery: 2
Description: Can only be used during Celestial Unity effect. Instantly releases the power of the blazing sun, inflicting melee physical damage to enemies around the caster. Damage additionally increases according to the caster's Base Level, POW and Sky Mastery skill level, can inflict half of the total Critical Damage based on the caster's Critical chance.
[Lv 1]: ATK 1900+(Mastery Lv x7)%
AoE: 3x3 cells
[Lv 2]: ATK 3550+(Mastery Lv x14)%
AoE: 3x3 cells
[Lv 3]: ATK 5200+(Mastery Lv x21)%
AoE: 5x5 cells
[Lv 4]: ATK 6850+(Mastery Lv x28)%
AoE: 5x5 cells
[Lv 5]: ATK 8500+(Mastery Lv x35)%
AoE: 7x7 cells
Requirement: Noon Blast 3, Sunset Blast 3, Enchanting Sky 7
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
AP Recovery: 2
Description: Can only be used during Celestial Unity effect. Instantly releases the power of the blazing sun, inflicting melee physical damage to enemies around the caster. Damage additionally increases according to the caster's Base Level, POW and Sky Mastery skill level, can inflict half of the total Critical Damage based on the caster's Critical chance.
[Lv 1]: ATK 1900+(Mastery Lv x7)%
AoE: 3x3 cells
[Lv 2]: ATK 3550+(Mastery Lv x14)%
AoE: 3x3 cells
[Lv 3]: ATK 5200+(Mastery Lv x21)%
AoE: 5x5 cells
[Lv 4]: ATK 6850+(Mastery Lv x28)%
AoE: 5x5 cells
[Lv 5]: ATK 8500+(Mastery Lv x35)%
AoE: 7x7 cells
Per level
| Level | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP | 72 | 76 | 80 | 84 | 88 |
| After-cast delay | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s |
| Cooldown | 1 s | 1 s | 1 s | 1 s | 1 s |
| Damage (base %) | 1900 % | 3550 % | 5200 % | 6850 % | 8500 % |
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.