In-game description
Max Level: 5
Requirement: Strantum Tremor 3
Skill Form: Active
Type: Magical
Target: Ground
Description: Causes an earthquake at the targeted area and rocks are rising randomly during the skill duration inflicting Earth elemental magic damage to targets within 7x7 cells. Damage additionally increases according to the caster's Base Level and SPL. If you Climax status active, the effect will change according to the Climax skill level: Level 1 Climax: Decreases skill damage, but let twice as many rocks rise. Level 2 Climax: Increases the rocks attack range to 9x9 cells. Level 3 Climax: Increases damage of Violant Quake by 200%. Level 4 Climax: Violant Quake will not inflict damage, but all targets within range will receive increased Earth elemental damage by 100% for 30 seconds. Level 5 Climax: Fixes AoE to 7x7 cells.
[Lv 1]: MATK 1400%, Number of Rocks: 4,
AoE: 7x7 cells
[Lv 2]: MATK 2600%, Number of Rocks: 8,
AoE: 7x7 cells
[Lv 3]: MATK 3800%, Number of Rocks: 12,
AoE: 9x9 cells
[Lv 4]: MATK 5000%, Number of Rocks: 16,
AoE: 9x9 cells
[Lv 5]: MATK 6200%, Number of Rocks: 20,
AoE: 9x9 cells
Requirement: Strantum Tremor 3
Skill Form: Active
Type: Magical
Target: Ground
Description: Causes an earthquake at the targeted area and rocks are rising randomly during the skill duration inflicting Earth elemental magic damage to targets within 7x7 cells. Damage additionally increases according to the caster's Base Level and SPL. If you Climax status active, the effect will change according to the Climax skill level: Level 1 Climax: Decreases skill damage, but let twice as many rocks rise. Level 2 Climax: Increases the rocks attack range to 9x9 cells. Level 3 Climax: Increases damage of Violant Quake by 200%. Level 4 Climax: Violant Quake will not inflict damage, but all targets within range will receive increased Earth elemental damage by 100% for 30 seconds. Level 5 Climax: Fixes AoE to 7x7 cells.
[Lv 1]: MATK 1400%, Number of Rocks: 4,
AoE: 7x7 cells
[Lv 2]: MATK 2600%, Number of Rocks: 8,
AoE: 7x7 cells
[Lv 3]: MATK 3800%, Number of Rocks: 12,
AoE: 9x9 cells
[Lv 4]: MATK 5000%, Number of Rocks: 16,
AoE: 9x9 cells
[Lv 5]: MATK 6200%, Number of Rocks: 20,
AoE: 9x9 cells
Per level
| Level | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP | 110 | 114 | 118 | 122 | 126 |
| Cast | 4 s | 4 s | 4 s | 4 s | 4 s |
| Fixed cast | 1.5 s | 1.5 s | 1.5 s | 1.5 s | 1.5 s |
| After-cast delay | 1 s | 1 s | 1 s | 1 s | 1 s |
| Cooldown | 6 s | 6 s | 6 s | 6 s | 6 s |
| Duration | 1.2 s | 2.4 s | 3.6 s | 4.8 s | 6 s |
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.