
Memorial dungeon
Glastheim, the day Himelmez came.
Hugin studies the gap between time and space. He sends you back to Glastheim on the day Lisa Kahn Himelmez, the Dead Man's Valkyrie, invaded it. You meet the knights Varmundt and Heinrich, fight the castle's cursed defenders and end the run against two bosses.
The dungeon is a story. The party leader talks to the NPCs, and the next room opens only after the right scene has played.
How to go
- Meet Hugin. Your base level must be 130 or higher. The first time, he asks if you want to time travel. Say yes.
- Make a party. Hugin asks you to join or form one before he does anything.
- The leader generates it. The leader picks Generate Time Gap. Hugin tells everybody to come back to him.
- Everyone enters. Each member talks to Hugin and picks Enter Old Glast Heim.
Your entry starts a wait that ends at the next 04:00 server time. If you talk to Hugin during it, he says you still have after-effects of time travel and sends you away. Once the wait is over, he clears the records when you talk to him and you can go again.
If a run is already running for your party, you get a notice that it is in progress.
Floor 1
You arrive next to Varmundt. He thinks you are the helper Herico sent. The leader talks to him, and he sends you to Sir Heinrich.
- Talk to Varmundt, then Heinrich. Himelmez shows up and turns the knights into monsters.
- Fight the knights. The knights' hall fills with Corrupted Abysmal Knight andSuffering Khalitzburg. Heinrich fights beside you.
- Cross the castle. A portal opens, and you pass through the castle's halls: Corrupted Steward,Corrupted Monk,Grand Chamberlain in pai,Maggot and further onCorrupted Palace Guard andWandering Archer. In between, you meet survivors, among them the altar boy Domun and Holgren the Destroyer. The leader talks to them.
- Boss: Corrupted Soul. Corrupted Soul waits in the throne hall. When it dies, Varmundt gives you your reward (see below), and a portal opens to the second floor.
If you have cleared the dungeon before, Varmundt offers to skip the story: pick Omit moderately and you start at the first boss.
Floor 2
The second floor is a march through more of the cursed court:
Corrupted Palace Guard,
Wandering Archer,
Corrupted Abysmal Knight,
Suffering Khalitzburg,
Bloody Knight and the commander
1st Commander of Destruc. At the end you fight
Amdarais. When it falls, Hugin gives you the last reward, warns that your memory of this trip will be wiped, and sends you back to Glastheim.
Rewards
| Where | First clear ever | Every clear after |
|---|---|---|
| Varmundt, after Corrupted Soul | 1 Temporal Crystal, 1 Coagulated Spell, 250,000 base EXP and 250,000 job EXP | 1 Temporal Crystal, 1 Coagulated Spell |
| Hugin, after Amdarais | 5 Temporal Crystal, 5 Coagulated Spell, 350,000 base EXP and 350,000 job EXP | 1 Temporal Crystal, 1 Coagulated Spell |
You need a light bag when you talk to them: both refuse to pay when you carry too many items.
Both rewards follow your own kill of the boss: Varmundt pays out only after you have killed Corrupted Soul, and Hugin only after you have killed Amdarais.
Notes
- The run lasts 1 hour from when the leader generates it; then the dungeon closes.
