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Spiral Shooting

Night Watch skill (NW_SPIRAL_SHOOTING), max level 5. Per-level SP, cast times, cooldowns and damage from the server data.

Updated 5 October 2026skillsnight-watch

In-game description

Max Level: 5
Requirement: P.F.I 3, Intensive Aim 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 2
Description: Fires a bullet with increased rotational power at a target, inflicting ranged physical damage to the target and enemies within it's range. If a Grenade Launcher is equipped, attacks 2 times. If a Rifle is equipped, inflicts half of the total Critical Damage based on the caster's Critical chance. If you have an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed. Damage additionally increases according on the caster's Base Level and CON. Consumes 6 Bullets. Requires a Grenade Launcher or Rifle.
[Lv 1]: Grenade Launcher: ATK 2900+(Aiming Count x150)% per Hit
AoE: 9x9 cells
Rifle: ATK 4200+(Aiming Count x150)%
AoE: 5x5 cells
[Lv 2]: Grenade Launcher: ATK 4600+ (Aiming Count x300)% per Hit/
AoE: 9x9 cells
Rifle: ATK 7000+(Aiming Count x300)%
AoE: 5x5 cells
[Lv 3]: Grenade Launcher: ATK 6300+ (Aiming Count x450)% per Hit/
AoE: 9x9 cells
Rifle: ATK 9800+(Aiming Count x450)%
AoE: 5x5 cells
[Lv 4]: Grenade Launcher: ATK 8000+ (Aiming Count x600)% per Hit/
AoE: 11x11 cells
Rifle: ATK 12600+(Aiming Count x600)%
AoE: 7x7 cells
[Lv 5]: Grenade Launcher: ATK 9700+ (Aiming Count x750)% per Hit/
AoE: 11x11 cells
Rifle: ATK 15400+(Aiming Count x750)%
AoE: 7x7 cells

Per level

Level12345
SP4853586368
Fixed cast1.5 s1.5 s1.5 s1.5 s1.5 s
After-cast delay1 s1 s1 s1 s1 s
Cooldown0.5 s0.5 s0.5 s0.5 s0.5 s
Damage (base %)2900 %4600 %6300 %8000 %9700 %
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.