In-game description
Max Level: 10
Requirement: Mirage 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
AP Recovery: 2
Description: Throws a Kunai at 1 cell on the ground, inflicting ranged physical damage to enemies within a 5x5 cell range, as well a Nightmare effect for 5 seconds. In addition, installs a Distortion Zone on target cell for 5 seconds. Damage additionally increases according to the Huuma Shuriken - Grasp skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai and consumes 2 Kunais.
[Lv 1]: ATK 900+(Refraction Lv x10)%
[Lv 2]: ATK 1500+(Refraction Lv x20)%
[Lv 3]: ATK 2100+(Refraction Lv x30)%
[Lv 4]: ATK 2700+(Refraction Lv x40)%
[Lv 5]: ATK 3300+(Refraction Lv x50)%
[Lv 6]: ATK 3900+(Refraction Lv x60)%
[Lv 7]: ATK 4500+(Refraction Lv x70)%
[Lv 8]: ATK 5100+(Refraction Lv x80)%
[Lv 9]: ATK 5700+(Refraction Lv x90)%
[Lv 10]: ATK 6300+(Refraction Lv x100)%
Requirement: Mirage 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
AP Recovery: 2
Description: Throws a Kunai at 1 cell on the ground, inflicting ranged physical damage to enemies within a 5x5 cell range, as well a Nightmare effect for 5 seconds. In addition, installs a Distortion Zone on target cell for 5 seconds. Damage additionally increases according to the Huuma Shuriken - Grasp skill level, the caster's Base Level and POW. The attack element depends on the element of the equipped Kunai and consumes 2 Kunais.
[Lv 1]: ATK 900+(Refraction Lv x10)%
[Lv 2]: ATK 1500+(Refraction Lv x20)%
[Lv 3]: ATK 2100+(Refraction Lv x30)%
[Lv 4]: ATK 2700+(Refraction Lv x40)%
[Lv 5]: ATK 3300+(Refraction Lv x50)%
[Lv 6]: ATK 3900+(Refraction Lv x60)%
[Lv 7]: ATK 4500+(Refraction Lv x70)%
[Lv 8]: ATK 5100+(Refraction Lv x80)%
[Lv 9]: ATK 5700+(Refraction Lv x90)%
[Lv 10]: ATK 6300+(Refraction Lv x100)%
Per level
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| SP | 36 | 38 | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 |
| Cast | 0.2 s | 0.2 s | 0.2 s | 0.2 s | 0.2 s | 0.2 s | 0.2 s | 0.2 s | 0.2 s | 0.2 s |
| After-cast delay | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s |
| Cooldown | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s | 0.35 s |
| Duration | 5 s | 5 s | 5 s | 5 s | 5 s | 5 s | 5 s | 5 s | 5 s | 5 s |
| Damage (base %) | 900 % | 1500 % | 2100 % | 2700 % | 3300 % | 3900 % | 4500 % | 5100 % | 5700 % | 6300 % |
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.