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Destructive Hurricane

Arch Mage skill (AG_DESTRUCTIVE_HURRICANE), max level 5. Per-level SP, cast times, cooldowns and damage from the server data.

Updated 5 October 2026skillsarch-mage
Changed in the class update of 2026-10-05 (buff): Official balance update: the skill window already showed these numbers.
  • Damage (Lv 1): 3450% MATK -> 3850% MATK
  • Damage (Lv 2): 6300% MATK -> 7100% MATK
  • Damage (Lv 3): 9150% MATK -> 10350% MATK
  • Damage (Lv 4): 12000% MATK -> 13600% MATK
  • Damage (Lv 5): 14850% MATK -> 16850% MATK

In-game description

Max Level: 5
Requirement: Tornado Storm 3
Skill Form: Active
Type: Magical
Target: Enemies around the caster
Description: Creates a strong wind around you inflicting Wind elemental magic damage to targets within range. Damage additionally increases according to the caster's Base Level and SPL. If you Climax status active, the effect will change according to the Climax skill level: Level 1 Climax: Adds an additional hit which inflicts 12500% Wind elemental magic damage. Level 2 Climax: Adds an 2 cell knock-back effect. Level 3 Climax: Increases damage of Destructive Hurricane by 150%. Level 4 Climax: Destructive Hurricane will not inflict damage, but increases MATK by 100 and Wind elemental magic damage by 30% for 900 seconds. Level 5 Climax: Increases AoE to 19x19 cells and decreases the damage of Destructive Hurricane by 20%.
[Lv 1]: MATK 3850%/AoE: 7x7 cells
[Lv 2]: MATK 7100%/AoE: 7x7 cells
[Lv 3]: MATK 10350%/AoE: 9x9 cells
[Lv 4]: MATK 13600%/AoE: 9x9 cells
[Lv 5]: MATK 16850%/AoE: 11x11 cells

Per level

Level12345
SP170174178182186
Cast4 s4 s4 s4 s4 s
Fixed cast1.5 s1.5 s1.5 s1.5 s1.5 s
After-cast delay0.5 s0.5 s0.5 s0.5 s0.5 s
Cooldown2.5 s2.5 s2.5 s2.5 s2.5 s
Damage (base %)3850 %7100 %10350 %13600 %16850 %
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.