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Imperial Cross

Imperial Guard skill (IG_IMPERIAL_CROSS), max level 5. Per-level SP, cast times, cooldowns and damage from the server data.

Updated 5 October 2026skillsimperial-guard

In-game description

Max Level: 5
Requirement: Overslash 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 2
Description: Can only be used in Attack Stance. Inflicts melee physical damage to the target 3 times. Inflicts more damage when under the Grand Judgement effect. Damage is additionaly increased according to the caster's Base Level, POW and Spear & Sword Mastery skill level.
[Lv 1]: ATK 3000+(Mastery Lv x25)% 3400+(Mastery Lv x25)%(Grand Judgement) per Hit
[Lv 2]: ATK 4350+(Mastery Lv x25)% 5050+(Mastery Lv x25)%(Grand Judgement) per Hit
[Lv 3]: ATK 5700+(Mastery Lv x25)% 6700+(Mastery Lv x25)%(Grand Judgement) per Hit
[Lv 4]: ATK 7050+(Mastery Lv x25)% 8350+(Mastery Lv x25)%(Grand Judgement) per Hit
[Lv 5]: ATK 8400+(Mastery Lv x25)% 10000+(Mastery Lv x25)%(Grand Judgement) per Hit

Per level

Level12345
SP4953576165
After-cast delay0.7 s0.7 s0.7 s0.7 s0.7 s
Cooldown0.4 s0.4 s0.4 s0.4 s0.4 s
Damage (base %)3000 %4350 %5700 %7050 %8400 %
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.