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Overslash

Imperial Guard skill (IG_OVERSLASH), max level 10. Per-level SP, cast times, cooldowns and damage from the server data.

Updated 5 October 2026skillsimperial-guard
Changed in the class update of 2026-10-05 (buff): Official balance update: the skill window already showed these numbers.
  • Damage per hit (Lv 1): 220% ATK -> 260% ATK
  • Damage per hit (Lv 2): 440% ATK -> 520% ATK
  • Damage per hit (Lv 3): 660% ATK -> 780% ATK
  • Damage per hit (Lv 4): 880% ATK -> 1040% ATK
  • Damage per hit (Lv 5): 1100% ATK -> 1300% ATK
  • Damage per hit (Lv 6): 1320% ATK -> 1560% ATK
  • Damage per hit (Lv 7): 1540% ATK -> 1820% ATK
  • Damage per hit (Lv 8): 1760% ATK -> 2080% ATK
  • Damage per hit (Lv 9): 1980% ATK -> 2340% ATK
  • Damage per hit (Lv 10): 2200% ATK -> 2600% ATK

In-game description

Max Level: 10
Requirement: Attack Stance 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 5
Description: Can only be used in Attack Stance. Inflicts melee physical damage to a target and nearby targets within 7x7 cells. The number of attacks depends on the number of targets within range: (1: 3 times/2-3: 5 times/4 or more: 7 times) Damage additionally increases according to the caster's Base Level and POW.
[Lv 1]: ATK 260+ (Spear & Sword Mastery Lv x60)% per Hit
[Lv 2]: ATK 520+ (Spear & Sword Mastery Lv x120)% per Hit
[Lv 3]: ATK 780+ (Spear & Sword Mastery Lv x180)% per Hit
[Lv 4]: ATK 1040+ (Spear & Sword Mastery Lv x240)% per Hit
[Lv 5]: ATK 1300+ (Spear & Sword Mastery Lv x300)% per Hit
[Lv 6]: ATK 1560+ (Spear & Sword Mastery Lv x360)% per Hit
[Lv 7]: ATK 1820+ (Spear & Sword Mastery Lv x420)% per Hit
[Lv 8]: ATK 2080+ (Spear & Sword Mastery Lv x400)% per Hit
[Lv 9]: ATK 2340+ (Spear & Sword Mastery Lv x480)% per Hit
[Lv 10]: ATK 2600+ (Spear & Sword Mastery Lv x600)% per Hit

Per level

Level12345678910
SP38414447505356596265
Fixed cast0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s
After-cast delay0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s0.5 s
Cooldown0.7 s0.7 s0.7 s0.7 s0.7 s0.7 s0.7 s0.7 s0.7 s0.7 s
Damage (base %)260 %520 %780 %1040 %1300 %1560 %1820 %2080 %2340 %2600 %
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.