Changed in the class update of 2026-10-05 (adjust): Official balance update: the skill window already showed these numbers.
- How it's used: used on yourself: a device on you and your party hit nearby enemies every second -> launched at one enemy up to 7 cells away: 4 hits on it and on enemies in a 9x9 area
- SP cost (Lv 1-5): 43-55 SP -> 60-72 SP
- AP gained: none -> 4 AP
- Damage per hit (Lv 1): 200% ATK -> 850% ATK
- Damage per hit (Lv 2): 400% ATK -> 1550% ATK
- Damage per hit (Lv 3): 600% ATK -> 2250% ATK
- Damage per hit (Lv 4): 800% ATK -> 2950% ATK
- Damage per hit (Lv 5): 1000% ATK -> 3650% ATK
In-game description
Max Level: 5
Requirement: Manufacture Machine 3, Axe Stomp 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 4
Description: Launches an Attack Machine at the target, inflicting ranged physical damage 4 times to the target and surrounding enemies. Damage additionally increases according to the caster's Base Level and POW, can inflict half of the total Critical Damage based on the caster's Critical chance. If ABR, Infinity is summoned, the skill will not consume Machine Capsules. Consumes 1 Machine Capsule.
[Lv 1]: ATK 850% per Hit/AoE: 9x9 cells
[Lv 2]: ATK 1550% per Hit/AoE: 9x9 cells
[Lv 3]: ATK 2250% per Hit/AoE: 9x9 cells
[Lv 4]: ATK 2950% per Hit/AoE: 9x9 cells
[Lv 5]: ATK 3650% per Hit/AoE: 9x9 cells
Requirement: Manufacture Machine 3, Axe Stomp 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 4
Description: Launches an Attack Machine at the target, inflicting ranged physical damage 4 times to the target and surrounding enemies. Damage additionally increases according to the caster's Base Level and POW, can inflict half of the total Critical Damage based on the caster's Critical chance. If ABR, Infinity is summoned, the skill will not consume Machine Capsules. Consumes 1 Machine Capsule.
[Lv 1]: ATK 850% per Hit/AoE: 9x9 cells
[Lv 2]: ATK 1550% per Hit/AoE: 9x9 cells
[Lv 3]: ATK 2250% per Hit/AoE: 9x9 cells
[Lv 4]: ATK 2950% per Hit/AoE: 9x9 cells
[Lv 5]: ATK 3650% per Hit/AoE: 9x9 cells
Per level
| Level | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP | 60 | 63 | 66 | 69 | 72 |
| Cast | 1 s | 1 s | 1 s | 1 s | 1 s |
| Fixed cast | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s |
| After-cast delay | 0.5 s | 0.5 s | 0.5 s | 0.5 s | 0.5 s |
| Cooldown | 0.7 s | 0.7 s | 0.7 s | 0.7 s | 0.7 s |
| Damage (base %) | 850 % | 1550 % | 2250 % | 2950 % | 3650 % |
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.