Sierra has the recorded memories of the Somatology Laboratory and can send your party inside them. Inside, the party leader picks one of two modes. Both end in the Morgue, against the Unknown Swordsman.


Getting in
- Form a party. Every member needs base level 170.
- The party leader talks to Sierra in Juno and picks Open the memory link (party leader).
- Everyone picks Enter the memory. Entering starts your daily wait: after the run, Sierra lets you in again after 04:00 CET.
You arrive in a small control room next to Sierra. The party leader talks to her and picks the mode:
- Expedition Mode: the story, with fewer fights.
- Battle Mode: waves of monsters, room after room.
You get one mode for the day. If you get separated, the Synchronization Control next to Sierra takes you back to your party.
Expedition Mode (story)
You follow six ambassadors through the lab, one scene at a time.
- The Presidential Room. Talk to all six ambassadors: Seyren, Margaretha, Howard, Cecil, Kathryne and Eremes. A sleeping gas fills the room.
- Seyren and Meg. The guards find Seyren. Clear them, then free his Peco Peco, Meg, in the far corner (north, then west), and beat the guards that come for her.
- Eremes. Eremes attacks you. Defeat him, then talk to him.
- Kathryne. Let Seyren talk to Kathryne, then talk to Eremes.
- Howard. Talk to Howard. Two test reports lie on the lab floor nearby.
- The lab. Defeat Unknown Swordsman and fourMD_ED_M_SCIENCE, then talk to Margaretha and follow her north.
- The Morgue. Talk to Seyren, then fight the Unknown Swordsman.
After the boss, talk to Seyren once more. If you tell him the truth about who you are, he gives you 2 Somatology Experimental Fragment.

Battle Mode (waves)
Each room fills with monsters. Clear every one of them and Sierra moves the party to the next room.
- 12 Rekenber Guard and 4Rekenber Senior Guard.
- 8 Unknown Acolyte and 8Unknown Merchant.
- 6 MD_ED_M_SCIENCE, 2Unknown Swordsman andEremes Guile.
- The Morgue: Unknown Swordsman with 6Rekenber Senior Guard.
Rewards
- When the Unknown Swordsman falls, every party member inside the lab (in either room) gets 1 Antiquity of Somatology Dungeon (Nameless Swordsman), in both modes. Open it for one random item.
- The Unknown Swordsman and the lab monsters drop their own items; see each monster's page.
- Expedition Mode only: Seyren's 2 Somatology Experimental Fragment (see above).
The way out
When the Unknown Swordsman falls, a way out opens in the south of the Morgue and takes you back to Juno.

