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All in the Sky

Sky Emperor skill (SKE_ALL_IN_THE_SKY), max level 10. Per-level SP, cast times, cooldowns and damage from the server data.

Updated 5 October 2026skillssky-emperor

In-game description

Max Level: 10
Requirement: War Book Mastery 5, Rising Sun 1, Rising Moon 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cost: 70
Description: Accumulates all of the celestial energy into the caster's feet then dashes to the target and kicks it with all might, inflicting melee physical damage to the target. If the target is a Player, the target's AP is lowered to 0, and if it's a Demi-Human or Demon race monster, it attacks 3 times. Damage additionally increases according to the caster's Base Level and POW and has a chance to inflict half of the total Critical Damage according to the caster's Critical chance.
[Lv 1]: ATK 1450% per Hit
[Lv 2]: ATK 2650% per Hit
[Lv 3]: ATK 3850% per Hit
[Lv 4]: ATK 5050% per Hit
[Lv 5]: ATK 6250% per Hit
[Lv 6]: ATK 7450% per Hit
[Lv 7]: ATK 8650% per Hit
[Lv 8]: ATK 9850% per Hit
[Lv 9]: ATK 11050% per Hit
[Lv 10]: ATK 12250% per Hit

Per level

Level12345678910
SP85858585858585858585
AP70707070707070707070
Fixed cast1 s1 s1 s1 s1 s1 s1 s1 s1 s1 s
Cooldown2 s2 s2 s2 s2 s2 s2 s2 s2 s2 s
Damage (base %)1450 %2650 %3850 %5050 %6250 %7450 %8650 %9850 %11050 %12250 %
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.