In-game description
Max Level: 1
Requirement: Release Ninja Spell 1, Mirage 1
Skill Form: Active
Type: Supportive
Target: Caster
AP Cost: 20
Description: Can only be used when 10 spirits of the same element are summoned. A charm that strengthens the magic linked to the elements of the summoned spirits. Increases damage of Red Flame Cannon, Thundering Cannon, Cold Blooded Cannon and Golden Dragon Cannon. The buffs from different elements can be overlapped.
[Lv 1]: Duration: 300 seconds [Fire Spirit]:[Four Colors Charm: Fire] - Red Flame Cannon Damage +8500% [Ice Spirit]:[Four Colors Charm: Water] - Cold Blooded Cannon Damage +7000% [Wind Spirit]:[Four Colors Charm: Wind] - Thundering Cannon Damage +8500% [Earth Spirit]:[Four Colors Charm: Earth] - Golden Dragon Cannon Damage +5500%
Requirement: Release Ninja Spell 1, Mirage 1
Skill Form: Active
Type: Supportive
Target: Caster
AP Cost: 20
Description: Can only be used when 10 spirits of the same element are summoned. A charm that strengthens the magic linked to the elements of the summoned spirits. Increases damage of Red Flame Cannon, Thundering Cannon, Cold Blooded Cannon and Golden Dragon Cannon. The buffs from different elements can be overlapped.
[Lv 1]: Duration: 300 seconds [Fire Spirit]:[Four Colors Charm: Fire] - Red Flame Cannon Damage +8500% [Ice Spirit]:[Four Colors Charm: Water] - Cold Blooded Cannon Damage +7000% [Wind Spirit]:[Four Colors Charm: Wind] - Thundering Cannon Damage +8500% [Earth Spirit]:[Four Colors Charm: Earth] - Golden Dragon Cannon Damage +5500%
Per level
| Level | 1 |
|---|---|
| SP | 90 |
| AP | 20 |
| Cooldown | 3 s |
| Duration | 300 s |
Times are the server's values before your cast-time and delay reductions. Damage is the skill's base ratio; it also grows with your base level and the stats the description names.