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Sealed Shrine

A two-hour party dungeon under the St. Capitolina Abbey: find a dead hero's pendant, collect ten Essences of Fire and a Token of Apostle for everyone, then keep Baphomet's five seals alive and kill him while he stands on one.

Updated 11 October 2026instancebosspuzzlepartyBaphometofficial
Memorial dungeon
Baphomet
is waking up.
Seal
him again.
Under the monastery lies the grave of the demon Baphomet. His seal is weakening, and Friar Patrick is looking for a party brave enough to renew it. The dungeon has two floors: a graveyard where you gather what the ritual needs, and the Main Altar below, where Baphomet comes out.

How to go

  1. Make a party of two or more. Every member needs base level 75.
  2. The leader talks to Friar Patrick and picks to go to the shrine. Patrick prepares the entrance and tells you to wait for a sign.
  3. Everyone touches the Grave of Baphomet at and steps through.
Entering sets a 12-hour wait on every member who went in. Until it runs out, Patrick and the gravestone both refuse you. When it ends, either one clears the curse and you can enter again.
Patrick warns that the shrine's seal blocks skills that protect from outside force, such as Safety Wall and Assumptio. Prepare for that before you go in.

Floor 1: the graveyard

Everything on this floor is a race against a timer. You have about 50 minutes once the leader takes the ritual job from the hero's soul. If the time runs out, the party is thrown back to the abbey about eight minutes later.
  1. Find the Pendant of Spirit. Talk to the voice in the big gravestone at (the party leader does this). A hero's soul is bound to a pendant lying on one of 13 graves scattered over the map. Only one of them holds it, and the game picks which one at random each run. Open the graves until the Pendant of Spirit drops.
  2. Bring the pendant to the voice (leader). The soul takes shape as the Ancient Hero's Soul at .
  3. Talk to the Hero's Soul. He tells you what the seals need, and starts the 50-minute timer.
  4. Collect 10 Essence of Fire from the 12 torches around the graveyard. Only the party leader can pick them up. If anyone else touches a torch, a voice scolds them and they lose half of their HP.
  5. Everyone gets a Token of Apostle. The Apostles of Baphomet wander the graveyard. There are 15 of them, and each one drops one token when it dies. Every member must carry one to pass the gate, so make sure each of you gets one.
  6. The leader talks to the Hero's Soul again with the 10 essences and a token. He opens the way to the Main Altar.
  7. Go to the southeast corner of the map, to . Touch it with your token and you are taken down. The token is used up.
The graveyard fills with undead while you work:
Zombie Master
,
Wraith Dead
,
Flame Skull
,
Skeleton General
,
Khalitzburg
,
Ancient Mimic
,
Wind Ghost
,
Lude
,
Evil Druid
and
Banshee
, ten of each, plus one
Dark Illusion
. The Apostles themselves wear the shapes of
Flame Skull
,
Wraith Dead
,
Khalitzburg
and
Evil Druid
.

Floor 2: the Main Altar

You arrive at and get a few seconds of calm while the Apostles scream about the invaders.
  1. The leader touches the Main Altar at . The ground shakes, the Hero's Soul warns you that the seal is breaking, and after about 17 seconds
    Unsealed Baphomet
    is released at the altar.
  2. Find the five Magical Seals. One sits at the center of the room () and four at the corners: , , , . The Hero's Soul calls out which seal is running out of power, one after another.
  3. Touch the seal that was called. The seal lights up, and Baphomet loses his invincibility within a short distance of that seal. Lure him to it and hit him there. The seal costs the toucher half of their HP and stones them for about 20 seconds, and doing it again within 3 minutes makes it worse. So spread the touching between different people.
  4. Keep it going. About every 70 seconds the Hero's Soul calls for another seal, picked at random. The seals work for one hour. After that the Hero's Soul says only luck is left.
  5. Kill Baphomet. He has about 4.5 million HP, so expect a long fight.
On top of that, three Apostle squads sit in side rooms on the floor and are released when someone walks up to them. They return about every 5 minutes. The big wave is a mix of
Flame Skull
,
Wraith Dead
,
Mini Demon
,
Evil Druid
,
Khalitzburg
and
Banshee
.
When Baphomet falls, the Hero's Soul at the altar thanks you and lets you out. He sets you down in the abbey at .

What the dungeon gives

The dungeon gives no reward of its own. The prize is what Baphomet drops. Check the monster page for rates:

The Gigantic Majestic Goat

Talk to Rust Blackhand at in the St. Capitolina Abbey. He turns the doll into a hat. He asks for:
You get one Gigantic Majestic Goat. If you bring a second doll later, he makes another.

Notes

  • The 12-hour wait is a quest timer set when you step in. It is counted from your entry, so a full 2-hour run leaves 10 hours.