
Guilds
Ten plots for the guilds that fill up first.
The first 10 guilds with 20 counted members get a Guild Quarters plot for life, rent free. The order the guilds finish in is the order they pick their plot: any plot no guild rents, Prontera too. See the plots.
Sign your guild up
- Log in on the website and open your account page. The Guild race box sits under Invite friends.

Your account page (sample data) - Type your guild's name and sign it up. The name is reserved for you from that moment; nobody else can take it, in any spelling of upper and lower case. One sign-up per account, and you can cancel it until your guild is linked in game.

The sign-up form - At launch (1 February 2027) create the guild in game with exactly that name, as guild master on a character of the same account. The game then links your sign-up to the guild and starts counting.

After sign-up the box tells you what to do at launch - Share your invite link (the Invite friends box on the same page). Only friends who sign up with a link of a member of the guild can count.

Your invite link and the friends who used it (sample data)
A guild name has 2 to 23 characters: letters, numbers, spaces and
. _ - '.Who is a counted member
A member counts when all of this is true:
- their account was made with the invite link of a member of your guild. Accounts made without a link, such as the beta accounts, never count,
- they have a character in your guild,
- their invite is approved: Base 99 and 20 hours of play after the launch, one real person (no shared internet address) and a GM check. These are the rules of Invite a Friend, including its limit of 5 approved friends per inviter a month, so plan with several inviters.
The members who bring friends, the guild master too, count only if a member of the same guild invited them. One account is one member, however many characters it has in the guild.
Finishing and the plot
- The game counts every hour from launch. The guild that reaches 20 counted members first gets place 1, the next place 2, up to place 10.
- The guild master gets a mail and picks a plot, place by place: a guild can pick once every better place has picked, or 7 days after it finished. Winners pick from plots no guild rents: a plot that another guild rents with Cash Points is never taken away. See all the plots.
- The plot is free for as long as the guild lives. If the guild has fewer than 10 counted members for 30 days in a row (members counted as above), the plot needs normal rent again: you get 7 days to start paying (499 Cash Points for 60 days), or the plot is released. A guild that disbands gives the plot back.
- There is no end date: the race runs until 10 guilds have finished.
The board

The Guild race box on your account page shows the 10 places with their guilds, the guilds still racing and how many members your own guild has counted, with the finishing time in server time.