Infinite Space is a 50-floor tower instance on the Comodo coast. Your party fights through escalating floors of monsters, with a boss every 10 floors. You choose Normal or Hard mode at the start -- Hard adds mini-bosses between floors and richer loot.
💡You need Base Level 100 and an active party to enter. Hard mode requires completion of the tower at least once first. Bring enough supplies for 50 floors -- there is no mid-run exit without losing progress.
Requirements
| What | Details |
|---|---|
| Base Level | 100 minimum |
| Party | Must be in a party -- solo entry refused |
| Pre-quest | Quest 12364 must be complete (initial survey quest) |
| Cooldown | Quest 12365 (PLAYTIME) -- resets daily |
Talk to the Reckless Explorer on Comodo Field to unlock access.
The Reckless Explorer stands on the Comodo coastal field. He is the main entry NPC and explains the tower. Finish his initial survey quest (12364) to unlock the instance.
A second NPC (Temporary Entrance) stands nearby at (54/280) and can also create the instance once unlocked.
Form a party and choose Normal or Hard mode.
Only the party leader can talk to the explorer to create the instance. Once created, each party member enters through the same NPC. At floor 0 (the lobby) you select your mode:
- Normal mode -- standard 50-floor climb, boss every 10 floors, Broken Magic Stone rewards.
- Hard mode -- same structure, but mini-bosses appear between floors, each boss floor boss summons minions, porings appear on cleared floors for a bonus clear reward, and rare equipment has a small drop chance.
Fight through floors 1 to 49.
Each floor spawns a wave of monsters appropriate to the floor number. Difficulty increases with each floor. Clear all monsters on a floor to open the staircase to the next.
In Hard mode, mini-bosses appear randomly between the 10-floor checkpoints. These hit harder than normal mobs but drop extra loot.
Defeat the boss on every 10th floor.
A boss waits at floors 10, 20, 30, 40, and 50. Each boss is a more powerful version of a classic MVP monster.
| Floor | Boss | Level |
|---|---|---|
| 10 | Infinite Eddga | 101 |
| 20 | Infinite Osiris | 103 |
| 30 | Infinite Phreeoni | 105 |
| 40 | Infinite Orc Hero | 107 |
| 50 | Infinite Tao Gunka | 109 |
In Hard mode each boss also summons additional mobs during the fight. Kill the boss to unlock the next section of floors.
Collect loot from boss floor treasure chests.
After each boss dies a treasure chest appears on the floor. Open it to collect rewards.
Normal mode drops:
Broken Magic Stone -- 3 to 10 per chest, per boss floor
Hard mode drops:
Broken Magic Stone -- 6 to 22 per chest, per boss floor
Rare equipment -- small chance per chest (approximately 1% per rare item)
Hard mode also gives a poring bonus reward on each cleared floor if all porings are killed before advancing.
Notes
- 50 floors is a real time commitment. A full clear takes 45-90 minutes depending on party size and gear. Budget accordingly.
- Hard mode needs preparation. Mini-bosses and summoned mobs in Hard mode hit significantly harder than Normal. Go Normal first to learn the pacing.
- Party composition matters. A priest and tank make the upper floors much smoother. Solo-style DPS parties can stall on floor 40+.
- Daily cooldown. One full run per day per party. Choose your mode carefully before entering.