Good Spell
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When equipped with the Crown of Good and Evil and a Good Weapon, the ability is displayed.
With Crown of Good and Evil(Dragon Knight) and Jupiter Spear:
- Madness Crusher damage +20%
- Dragonic Breath damage +15%
With Crown of Good and Evil(Imperial Guard) and Holy Light Spear:
- +20% melee physical damage
- Overslash damage +15%
Show 43 more sets
With Crown of Good and Evil(Arch Mage) and Destiny Staff:
- Rain Of Crystal damage +20%
- Frozen Slash damage +15%
With Crown of Good and Evil(Elemental Master) and Blessed Bible:
- Terra Drive damage +20%
- Diamond Storm damage +15%
With Crown of Good and Evil(Cardinal) and Saint Bringer:
- Arbitrium damage +20%
- Arbitrium Attack damage +20%
- Framen damage +15%
With Crown of Good and Evil(Inquisitor) and Punish Scepter:
- First Brand damage +20%
- Third Punish damage +15%
With Crown of Good and Evil(Meister) and Divine Buster:
- Axe Stomp damage +20%
- Mighty Smash damage +15%
With Crown of Good and Evil(Biolo) and Victory Sword:
- +20% melee physical damage
- Explosive Powder damage +15%
With Crown of Good and Evil(Shadow Cross) and Shining Light Katar:
- Eternal Slash damage +15%
- Savage Impact damage +20%
With Crown of Good and Evil(Abyss Chaser) and Holy Light Dagger:
- Deft Stab damage +20%
- Abyss Dagger damage +15%
With Crown of Good and Evil(Windhawk) and Angel Wing Bow:
- Gale Storm damage +20%
- Crescive Bolt damage +15%
With Crown of Good and Evil(Trouvere&Troubadour) and Light Power Harp:
- Rose Blossom damage +20%
- Rose Blossom Attack damage +20%
- Rhythm Shooting damage +15%
With Crown of Good and Evil(Trouvere&Troubadour) and Light Power Spark:
- Rose Blossom damage +20%
- Rose Blossom Attack damage +20%
- Rhythm Shooting damage +15%
With Crown of Good and Evil(Shinkiro&Shiranui) and Huuma Shuriken Brilliance:
- Huuma Shuriken - Grasp damage +20%
- Huuma Shuriken - Construct damage +15%
With Crown of Good and Evil(Sky Emperor) and Origin of Life:
- Sunset Blast damage +20%
- Noon Blast damage +15%
With Crown of Good and Evil(Soul Ascetic) and Soul Liberator:
- Talisman Of Red Phoenix damage +20%
- Talisman Of Four Bearing God damage +15%
With Crown of Good and Evil(Hyper Novice) and Guardian Saber:
- Spiral Pierce Max damage +20%
- Shield Chain Rush damage +15%
With Crown of Good and Evil(Spirit Handler) and Lightforce Foxtail Wand:
- Hogogong Strike damage +20%
- Chulho Sonic Claw damage +15%
With Crown of Good and Evil(Night Watch-Grenade Launcher) and Justice Bomber:
- +20% ranged physical damage
- Wild Fire damage +15%
With Crown of Good and Evil(Night Watch-Revolver) and Devil Hunter:
- +25% critical damage
- Magazine for One damage +15%
With Crown of Good and Evil(Night Watch-Gatling Gun) and Lightning Splatter:
- +20% ranged physical damage
- Magazine for One damage +15%
With Crown of Good and Evil(Night Watch-Shotgun) and Lord of Glory:
- +20% ranged physical damage
- The Vigilante at Night damage +15%
With Crown of Good and Evil(Night Watch-Rifle) and Last Dawn:
- Only One Bullet damage +20%
- Spiral Shooting damage +15%
With Good Vigor(Biolo):
- Explosive Powder damage +30%
- +20% melee physical damage
- +20% physical damage against enemies of every element
- ASPD +5%
With Good Vigor(Dragon Knight):
- Dragonic Breath damage +20%
- Madness Crusher damage +40%
- +20% physical damage against enemies of every element
- After-skill delay -5%
With Good Vigor(Cardinal):
- +20% magic damage against enemies of every element
- After-skill delay -5%
- Arbitrium damage +40%
- Arbitrium Attack damage +40%
- Framen damage +20%
With Good Vigor(Inquisitor):
- +20% physical damage against enemies of every element
- ASPD +5%
- First Brand damage +40%
- Third Punish damage +20%
With Good Vigor(Soul Ascetic):
- +20% magic damage against enemies of every element
- Variable cast time -5%
- Talisman Of Red Phoenix damage +40%
- Talisman Of Four Bearing God damage +20%
With Good Vigor(Spirit Handler):
- +20% physical damage against enemies of every element
- CRIT +5
- Hogogong Strike damage +40%
- Chulho Sonic Claw damage +20%
With Good Vigor(Elemental Master):
- +20% magic damage against enemies of every element
- Variable cast time -5%
- Terra Drive damage +40%
- Diamond Storm damage +20%
With Good Vigor(Windhawk):
- +20% physical damage against enemies of every element
- CRIT +5
- Gale Storm damage +40%
- Crescive Bolt damage +20%
With Good Vigor(Sky Emperor):
- +20% physical damage against enemies of every element
- CRIT +5
- Sunset Blast damage +40%
- Noon Blast damage +20%
With Good Vigor(Meister):
- +20% physical damage against enemies of every element
- ASPD +5%
- Axe Stomp damage +40%
- Mighty Smash damage +20%
With Good Vigor(Shadow Cross):
- +20% physical damage against enemies of every element
- CRIT +5
- Savage Impact damage +40%
- Eternal Slash damage +20%
With Good Vigor(Shinkiro&Shiranui):
- +20% physical damage against enemies of every element
- Variable cast time -5%
- Huuma Shuriken - Grasp damage +40%
- Huuma Shuriken - Construct damage +20%
With Good Vigor(Abyss Chaser):
- +20% physical damage against enemies of every element
- ASPD +5%
- Deft Stab damage +40%
- Abyss Dagger damage +20%
With Good Vigor(Troubadour&Trouvere):
- +20% physical damage against enemies of every element
- ASPD +5%
- Rose Blossom damage +40%
- Rose Blossom Attack damage +40%
- Rhythm Shooting damage +20%
With Good Vigor(Hyper Novice):
- +20% physical damage against enemies of every element
- ASPD +5%
- Spiral Pierce Max damage +40%
- Shield Chain Rush damage +20%
With Good Vigor(Imperial Guard):
- +20% physical damage against enemies of every element
- +20% melee physical damage
- ASPD +5%
- Overslash damage +30%
With Good Vigor(Arch Mage):
- +20% magic damage against enemies of every element
- After-skill delay -5%
- Rain Of Crystal damage +40%
- Frozen Slash damage +20%
With Good Vigor(Night Watch) and Crown of Good and Evil(Night Watch-Grenade Launcher):
- +20% physical damage against enemies of every element
- +20% ranged physical damage
- ASPD +5%
- Wild Fire damage +30%
With Good Vigor(Night Watch) and Crown of Good and Evil(Night Watch-Revolver):
- +20% physical damage against enemies of every element
- +20% ranged physical damage
- CRIT +5
- Magazine for One damage +30%
With Good Vigor(Night Watch) and Crown of Good and Evil(Night Watch-Gatling Gun):
- +20% physical damage against enemies of every element
- +20% ranged physical damage
- After-skill delay -5%
- Magazine for One damage +30%
With Good Vigor(Night Watch) and Crown of Good and Evil(Night Watch-Shotgun):
- +20% physical damage against enemies of every element
- +20% ranged physical damage
- After-skill delay -5%
- The Vigilante at Night damage +30%
With Good Vigor(Night Watch) and Crown of Good and Evil(Night Watch-Rifle):
- +20% physical damage against enemies of every element
- ASPD +5%
- Only One Bullet damage +40%
- Spiral Shooting damage +20%