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Game update

Update 6 Oct: World Boss rework, Episode 19 story, class skill fixes

World Boss rework with 3 phases and titles, the Episode 19 Issgard story with three instances, class skill fixes and homunculus EXP like the official game.

Every class change, skill by skill →

New

  • World Boss rework: Baphomet, Moonlight Flower, Dark Lord and Pharaoh with 3 phases, helpers and big attacks announced a few seconds ahead; every hit still deals 1 damage. 10 wins against one boss = its title and costume.
  • Episode 19 story: finish Episode 18, then talk to the Grey Wolf Villager in the Grey Wolf Village (Lv 200+) to start the Issgard story with its three instances (Iwin Patrol, Bagot Laboratory, Confused Snake's Nest); @guide leads the way.
  • Veil Rift: at 15 minutes Wounded Morroc breaks through the tear; stay near him for 5 more Festival Tokens.
  • World Boss and event announcements now name the map and cell with a link that walks you there; type @worldboss to see where the boss is or when the next one comes.

Changes

  • The Warper's Issgard trip now opens through the Episode 19 story, like the official game.
  • Costume Anubis Helm left the Cash Shop: its look is now a World Boss reward.
  • Some looks moved out of the Monthly Costume Box: they are now earned in their holiday events and the World Boss.

Fixes

  • 12-player instance bosses now scale their HP down for smaller parties (they always had full HP).
  • Ground Gravitation's blue circle now disappears when the skill ends (it stayed on the ground after its 5 seconds).
  • Treasure Hunt: the map to the last hidden chest works again.