Furious Boots
- Slots1
- EquipShoes
- DEF30
- Armor Lv2
- Level220+
- Weight150
- RefineYes
- NPC sellNo
ClassesEvery class
A pair of boots that resonate with Furious Weapons to draw out their latent power.
Base Level at least 230:
Increases Damage against monsters of Normal or Boss class by 5%.
Refine Level +7:
ATK +5%, MATK +5%.
Refine Level +9:
Decreases Variable Casting Time by 10%.
Refine Level +10:
Decreases Fixed Casting Time by 0.7 seconds.
Refine Level +11:
Increases Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
[Grade Bonus]
[Grade D]: ATK +5%, MATK +5%.
[Grade C]: Fixed Casting Time -0.3 seconds.
[Grade B]: P.ATK +5, S.MATK +5.
[Grade A]: P.ATK +2, S.MATK +2.
- At base level 230 or higher:
- +5% physical and magic damage against normal monsters and boss monsters
- At refine +7 or higher:
- MATK +5%
- ATK +5%
- At refine +9 or higher:
- Variable cast time -10%
- At refine +10 or higher:
- Fixed cast time -0.7 s
- At refine +11 or higher:
- +10% magic damage of every element
- +10% melee physical damage
- +10% ranged physical damage
- At enchant grade D or higher:
- MATK +5%
- ATK +5%
- At enchant grade C or higher:
- Fixed cast time -0.3 s
- At enchant grade B or higher:
- P.ATK +5
- S.MATK +5
- At enchant grade A or higher:
- P.ATK +2
- S.MATK +2
Show script
.@g = getenchantgrade();
.@r = getrefine();
if (BaseLevel>=230) {
bonus2 bAddClass,Class_Normal,5;
bonus2 bMagicAddClass,Class_Normal,5;
bonus2 bAddClass,Class_Boss,5;
bonus2 bMagicAddClass,Class_Boss,5;
}
if (.@r>=7) {
bonus bMatkRate,5;
bonus bAtkRate,5;
if (.@r>=9) {
bonus bVariableCastrate,-10;
if (.@r>=10) {
bonus bFixedCast,-700;
if (.@r>=11) {
bonus2 bMagicAtkEle,Ele_All,10;
bonus bShortAtkRate,10;
bonus bLongAtkRate,10;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bMatkRate,5;
bonus bAtkRate,5;
if (.@g>=ENCHANTGRADE_C) {
bonus bFixedCast,-300;
if (.@g>=ENCHANTGRADE_B) {
bonus bPAtk,5;
bonus bSMatk,5;
if (.@g>=ENCHANTGRADE_A) {
bonus bPAtk,2;
bonus bSMatk,2;
}
}
}
}With Furious Sun Book:
- After-skill delay -10%
With Furious Tornado Bow:
- After-skill delay -10%
Show 36 more sets
With Furious Saint Book:
- When you deal physical damage: 7% chance for 10 s:
- Duple Light Melee damage +0% (+15% for every refine level of your weapon, +15% for every refine level of your shoes)
- Duple Light Magic damage +0% (+15% for every refine level of your weapon, +15% for every refine level of your shoes)
With Furious Moon Word:
- Midnight Kick damage +15%
- Dawn Break damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your shoes)
With Furious Saint Wand:
- After-skill delay -10%
- Framen damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Furious Storm Bow:
- Gale Storm SP cost -20
With Furious Demonius:
- Deft Stab damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Furious Demon Sword:
- Abyss Square damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Furious Foxtail:
- Hogogong Strike damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Furious Foxtail Model:
- Hyunrok Breeze damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Furious Slayer:
- Hack And Slasher damage +15%
- With Hack And Slasher Lv 5 or higher:
- 5% chance to cast Hack And Slasher Lv 5 when attacking
With Furious Trident:
- Madness Crusher damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Furious Shape and Furious Shadow:
- With Furious Shadow equipped:
- Shadow Stab damage +15%
With Furious Over Spear:
- Overslash damage +0%
With Furious Lance:
- Shield Shooting damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Furious Master Spellbook:
- Venom Swamp damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Furious Grimoire:
- At enchant grade B or higher:
- Diamond Storm damage +15%
With Furious Soul:
- Exorcism Of Malicious Soul damage +20%
With Furious Spirit Stick:
- Talisman Of Four Bearing God damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Furious Hammer:
- Spark Blaster damage +20%
- Arm Cannon damage +25%
With Furious Impact:
- +10% melee physical damage
- CRIT +10
With Furious Huuma Shuriken:
- Kunai - Refraction damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
- At enchant grade B or higher:
- Kunai - Rotation cooldown -0.2 s
With Furious Gigantic Axe:
- At enchant grade B or higher:
- Mighty Smash damage +20%
- Axe Stomp damage +20%
With Furious Wheel Shuriken:
- Golden Dragon Cannon damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your upper headgear)
With Rifle Furious:
- Only One Bullet damage +25%
With Furious Rapier:
- Explosive Powder damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your upper headgear)
With Furious Sharp Sword:
- +15% critical damage
- CRIT +5
- At enchant grade B or higher:
- Mayhemic Thorns damage +15%
With Furious White Sword:
- Double Bowling Bash damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Furious Stick:
- Hell's Drive damage +20%
- At enchant grade B or higher:
- 100% chance to cast Terra Drive Lv 4 when using Hell's Drive
With Specter Furious:
- Soul Vulcan Strike damage +20%
With GaleClaw Furious:
- Massive Flame Blaster damage +20%
With Exterminate Furious:
- Third Flame Bomb damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Furious Metal Violin:
- Reverberation damage +70%
- Metallic Fury damage +20%
With Furious Metal Whip:
- Reverberation damage +70%
- Metallic Fury damage +20%
With Furious Harp:
- Rose Blossom damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
- Rose Blossom Attack damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Furious Whip:
- Rose Blossom damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
- Rose Blossom Attack damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
With Flame Staff Furious:
- All Bloom damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your upper headgear)
- All Bloom Attack damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your upper headgear)
- All Bloom Attack 2 damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your upper headgear)
With Gatling Furious:
- Magazine for One damage +25%
- The Vigilante at Night damage +15%