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Furious Impact

Furious Impact

Weapon · KatarID 610071Impact_Furious
  • Slots2
  • EquipTwo-handed
  • ATK210
  • Range1
  • Weapon Lv5
  • Level205+
  • Weight140
  • RefineYes
  • NPC sellNo

ClassesAssassin line (4th classes only)

In-game description

A Katar imbued with the power of an enraged demon.


Increases Damage of Savage Impact by 10%.


Base Level at least 210:

ATK +7%, ATK +70.


Base Level at least 220:

Increases Damage of Savage Impact by additional 5%.


Base Level at least 230:

Increases Physical Damage against enemies of every size by 10%.


Refine Level +7:

Increases Critical Damage by 10%.


Refine Level +9:

Increases Damage of Savage Impact by additional 10%.


Refine Level +10:

Critical +10


Refine Level +11:

Increases Damage of Savage Impact by additional 10%.


When equipped with Furious Boots:

Critical +10

Increases Melee Physical Damage by 10%.


[Grade Bonus]

[Grade D]: Critical Damage +10%.

[Grade C]: Damage of Savage Impact +5%.

[Grade B]: Damage of Savage Impact +10%.

[Grade A]: ATK +4%, P.ATK +4 per 2 Refine Levels.

What it does

  • Savage Impact damage +5%
  • At base level 210 or higher:
    • ATK +7%
    • ATK +70
  • At base level 220 or higher:
    • Savage Impact damage +5%
  • At base level 230 or higher:
    • +10% physical damage against enemies of every size
  • At refine +7 or higher:
    • +10% critical damage
    • At refine +9 or higher:
      • Savage Impact damage +10%
      • At refine +10 or higher:
        • CRIT +10
        • At refine +11 or higher:
          • Savage Impact damage +10%
  • At enchant grade D or higher:
    • +15% critical damage
    • At enchant grade C or higher:
      • Savage Impact damage +5%
      • At enchant grade B or higher:
        • Savage Impact damage +10%
        • At enchant grade A or higher:
          • For every 2 refine levels:
            • P.ATK +4
            • ATK +4%
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",5;
if (BaseLevel>=210) {
   bonus bAtkRate,7;
   bonus bBaseAtk,70;
}
if (BaseLevel>=220) {
   bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",5;
}
if (BaseLevel>=230) {
   bonus2 bAddSize,Size_All,10;
}
if (.@r>=7) {
   bonus bCritAtkRate,10;
   if (.@r>=9) {
      bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",10;
      if (.@r>=10) {
         bonus bCritical,10;
         if (.@r>=11) {
            bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",10;
         }
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bCritAtkRate,15;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",5;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bPAtk,4*(.@r/2);
            bonus bAtkRate,4*(.@r/2);
         }
      }
   }
}

Set bonuses (2)

With Furious Crown(Shadow Cross):

  • Savage Impact cooldown -0.12 s

With Furious Boots:

  • +10% melee physical damage
  • CRIT +10