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Furious Crown(Shadow Cross)

Furious Crown(Shadow Cross)

ArmorID 400651FuriousCirclet_SHC
  • Slots1
  • EquipUpper headgear
  • DEF30
  • Armor Lv2
  • Level235+
  • Weight30
  • RefineYes
  • NPC sellNo

ClassesAssassin line (4th classes only)

In-game description

A helmet that resonates with a furious weapon to draw out its latent power.


For each 2 Refine Levels:

ATK +10


For each 3 Refine Levels:

Increases Damage of Savage Impact and Shadow Stab by 4%.


Refine Level +7:

ASPD +15%


Refine Level +9:

Increases Physical Damage by 10%.


Refine Level +11:

ATK +5%

Decreases After Skill Delay by 10%.


When equipped with Furious Impact:

Decreases skill cooldown of Savage Impact by 0.12 seconds.


When equipped with Furious Shape and Furious Shadow:

Increases Physical Damage against monsters of every race, except Players, by 10%.

(This effect is applied when Furious Shadow is equipped on the left hand).


[Grade Bonus]

[Grade D]: POW +5, CON +5, P.ATK +3.

[Grade C]: Critical Damage +10%, Melee Physical Damage +10%.

[Grade B]: ATK +5%, After Skill Delay -5%.

[Grade A]: P.ATK +5, Critical Damage +15%, Melee Physical Damage +15%.

What it does

  • For every 2 refine levels:
    • ATK +10
  • For every 3 refine levels:
    • Savage Impact damage +4%
    • Shadow Stab damage +4%
  • At refine +7 or higher:
    • ASPD +15%
    • At refine +9 or higher:
      • +10% melee physical damage
      • +10% critical damage
      • At refine +11 or higher:
        • After-skill delay -10%
        • ATK +5%
  • At enchant grade D or higher:
    • P.ATK +3
    • POW +5
    • CON +5
    • At enchant grade C or higher:
      • +10% melee physical damage
      • +10% critical damage
      • At enchant grade B or higher:
        • After-skill delay -5%
        • ATK +5%
        • At enchant grade A or higher:
          • +15% melee physical damage
          • +15% critical damage
          • P.ATK +5
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",4*(.@r/3);
bonus2 bSkillAtk,"SHC_SHADOW_STAB",4*(.@r/3);
if (.@r>=7) {
   bonus bAspdRate,15;
   if (.@r>=9) {
      bonus bShortAtkRate,10;
      bonus bCritAtkRate,10;
      if (.@r>=11) {
         bonus bDelayrate,-10;
         bonus bAtkRate,5;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bPAtk,3;
   bonus bPow,5;
   bonus bCon,5;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bShortAtkRate,10;
      bonus bCritAtkRate,10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus bDelayrate,-5;
         bonus bAtkRate,5;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bShortAtkRate,15;
            bonus bCritAtkRate,15;
            bonus bPAtk,5;
         }
      }
   }
}

Set bonuses (2)

With Furious Shape and Furious Shadow:

  • +10% physical damage against all races
  • -10% physical damage against Human (player) and Doram (player) race enemies

With Furious Impact:

  • Savage Impact cooldown -0.12 s