Furious Harp
- Slots2
- EquipWeapon
- ATK190
- Range1
- Weapon Lv5
- Level205+
- Weight130
- RefineYes
- OnlyMale
- NPC sellNo
ClassesBard line (4th classes only)
A harp imbued with the power of fury.
Increases Damage of Rose Blossom by 5%.
Base Level at least 210:
ATK +4%, ATK +40.
Base Level at least 220:
Increases Damage of Rose Blossom by additional 5%.
Base Level at least 230:
Increases Physical Damage against enemies of every size by 10%.
Refine Level +7:
Increases Ranged Physical Damage by 10%.
Refine Level +9:
Increases Damage of Rose Blossom by additional 10%.
Refine Level +10:
Increases Ranged Physical Damage by additional 10%.
Refine Level +11:
Increases Damage of Rose Blossom by additional 10%.
When equipped with Furious Boots:
Increases Damage of Rose Blossom by additional (the sum of refine level)%.
[Grade Bonus]
[Grade D]: Ranged Physical Damage +10%.
[Grade C]: Damage of Rose Blossom +5%.
[Grade B]: Damage of Rose Blossom +10%.
[Grade A]: ATK +3%, P.ATK +3 per 2 Refine Levels.
- Rose Blossom damage +5%
- Rose Blossom Attack damage +5%
- At base level 210 or higher:
- ATK +4%
- ATK +40
- At base level 220 or higher:
- Rose Blossom damage +5%
- Rose Blossom Attack damage +5%
- At base level 230 or higher:
- +10% physical damage against enemies of every size
- At refine +7 or higher:
- +10% ranged physical damage
- At refine +9 or higher:
- Rose Blossom damage +10%
- Rose Blossom Attack damage +10%
- At refine +10 or higher:
- +10% ranged physical damage
- At refine +11 or higher:
- Rose Blossom damage +10%
- Rose Blossom Attack damage +10%
- At enchant grade D or higher:
- +10% ranged physical damage
- At enchant grade C or higher:
- Rose Blossom damage +5%
- Rose Blossom Attack damage +5%
- At enchant grade B or higher:
- Rose Blossom damage +10%
- Rose Blossom Attack damage +10%
- At enchant grade A or higher:
- For every 2 refine levels:
- P.ATK +3
- ATK +3%
- For every 2 refine levels:
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",5;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5;
if (BaseLevel>=210) {
bonus bAtkRate,4;
bonus bBaseAtk,40;
}
if (BaseLevel>=220) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",5;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5;
}
if (BaseLevel>=230) {
bonus2 bAddSize,Size_All,10;
}
if (.@r>=7) {
bonus bLongAtkRate,10;
if (.@r>=9) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",10;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10;
if (.@r>=10) {
bonus bLongAtkRate,10;
if (.@r>=11) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",10;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bLongAtkRate,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",5;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",10;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10;
if (.@g>=ENCHANTGRADE_A) {
bonus bPAtk,3*(.@r/2);
bonus bAtkRate,3*(.@r/2);
}
}
}
}With Furious Crown(Troubadour & Trouvere):
- +10% physical damage against all races
- -10% physical damage against Human (player) and Doram (player) race enemies
With Furious Boots:
- Rose Blossom damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)
- Rose Blossom Attack damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your shoes)