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Furious Crown(Troubadour & Trouvere)

Furious Crown(Troubadour & Trouvere)

ArmorID 400673FuriousCirclet_TR
  • Slots1
  • EquipUpper headgear
  • DEF30
  • Armor Lv2
  • Level235+
  • Weight30
  • RefineYes
  • NPC sellNo

ClassesBard line and Dancer line (4th classes only)

In-game description

A helmet that resonates with a furious weapon to draw out its latent power.


For each 2 Refine Levels:

ATK +10, MATK +10


For each 3 Refine Levels:

Increases Damage of Metallic Fury and Rose Blossom by 4%.


Refine Level +7:

Decreases Variable Casting Time by 15%.


Refine Level +9:

Increases Ranged Physical Damage by 10%.

Increases Magical Damage with every element by 10%.


Refine Level +11:

ATK +5%, MATK +5%.

Increases Damage against enemies of every element by 5%.


When equipped with Furious Metal Violin or Furious Metal Whip:

Increases Damage of Reverberation by 35%.

Increases Magical Damage against monsters of every race, except Players, by 10%.


When equipped with Furious Harp or Furious Whip:

Increases Physical Damage against monsters of every race, except Players, by 10%.


[Grade Bonus]

[Grade D]: POW +5, SPL +5, CON +5, P.ATK +3, S.MATK +3.

[Grade C]: Ranged Physical Damage +10%, Magical Damage with every element +10%.

[Grade B]: ATK +5%, MATK +5%, Damage against monsters of every race, except Players, +5%.

[Grade A]: P.ATK +5, S.MATK +5, Ranged Physical Damage +15%, Magical Damage with every elemecnt +15%.

What it does

  • For every 2 refine levels:
    • MATK +10
    • ATK +10
  • For every 3 refine levels:
    • Rose Blossom damage +4%
    • Rose Blossom Attack damage +4%
    • Metallic Fury damage +4%
  • At refine +7 or higher:
    • Variable cast time -15%
    • At refine +9 or higher:
      • +10% ranged physical damage
      • +10% magic damage of every element
      • At refine +11 or higher:
        • +5% magic and physical damage against enemies of every element
        • MATK +5%
        • ATK +5%
  • At enchant grade D or higher:
    • P.ATK +3
    • S.MATK +3
    • POW +5
    • SPL +5
    • CON +5
    • At enchant grade C or higher:
      • +10% ranged physical damage
      • +10% magic damage of every element
      • At enchant grade B or higher:
        • +5% physical and magic damage against enemies of every element
        • MATK +5%
        • ATK +5%
        • At enchant grade A or higher:
          • +15% ranged physical damage
          • +15% magic damage of every element
          • P.ATK +5
          • S.MATK +5
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatk,10*(.@r/2);
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",4*(.@r/3);
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",4*(.@r/3);
bonus2 bSkillAtk,"TR_METALIC_FURY",4*(.@r/3);
if (.@r>=7) {
   bonus bVariableCastrate,-15;
   if (.@r>=9) {
      bonus bLongAtkRate,10;
      bonus2 bMagicAtkEle,Ele_All,10;
      if (.@r>=11) {
         bonus2 bMagicAddEle,Ele_All,5;
         bonus2 bAddEle,Ele_All,5;
         bonus bMatkRate,5;
         bonus bAtkRate,5;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bPAtk,3;
   bonus bSMatk,3;
   bonus bPow,5;
   bonus bSpl,5;
   bonus bCon,5;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bLongAtkRate,10;
      bonus2 bMagicAtkEle,Ele_All,10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bAddEle,Ele_All,5;
         bonus2 bMagicAddEle,Ele_All,5;
         bonus bMatkRate,5;
         bonus bAtkRate,5;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bLongAtkRate,15;
            bonus2 bMagicAtkEle,Ele_All,15;
            bonus bPAtk,5;
            bonus bSMatk,5;
         }
      }
   }
}

Set bonuses (4)

With Furious Harp:

  • +10% physical damage against all races
  • -10% physical damage against Human (player) and Doram (player) race enemies

With Furious Whip:

  • +10% physical damage against all races
  • -10% physical damage against Human (player) and Doram (player) race enemies
Show 2 more sets

With Furious Metal Violin:

  • +10% magic damage against all races
  • -10% magic damage against Human (player) and Doram (player) race enemies
  • Reverberation damage +35%

With Furious Metal Whip:

  • +10% magic damage against all races
  • -10% magic damage against Human (player) and Doram (player) race enemies
  • Reverberation damage +35%