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Thanos Magic Helmet-LT

Thanos Magic Helmet-LT

ArmorID 400145Thanos_Helm3_LT
  • Slots1
  • EquipUpper headgear
  • DEF10
  • Armor Lv2
  • Level190+
  • Weight10
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

A magic helmet made with Thanos' weapon and set.

It has the effect of increasing the performance of ranged physical Thanos weapons.


For each 3 Refine Levels:

MATK +5%


Refine Level +7:

Decreases Variable Casting Time by 15%.


Refine Level +9:

Increases Magical Damage with every element by 15%.


Refine Level +11:

Increases Magical Damage against enemies of every element by 15%.

Decreases Fixed Casting Time by 0.2 seconds.


When equipped with Thanos Two-Handed Staff-AD:

Increases Magical Damage against enemies of every size by 15%.

For each 2 Refine Levels of Thanos Two-Handed Staff-AD:

Increases Damage of Crimson Rock by 12%.


When equipped with Thanos Staff-AD:

Increases Magical Damage against enemies of every race by 15%.

For each 2 Refine Levels of Thanos Staff-AD:

Increases Damage of Varetyr Spear by 12%.


When equipped with Thanos Dagger-AD:

Increases all elemental magical damage by 15%.

For each 2 Refine Levels of Thanos Dagger-AD:

Increases Damage of Psychic Wave by 12%.


[Grade Bonus]

[Grade D]: All elemental magical damage +5%.

[Grade C]: SPL +2, S.MATK +2

What it does

  • For every 3 refine levels:
    • MATK +5%
  • At refine +7 or higher:
    • Variable cast time -15%
    • At refine +9 or higher:
      • +15% magic damage of every element
      • At refine +11 or higher:
        • Fixed cast time -0.2 s
        • +15% magic damage against enemies of every element
  • At enchant grade D or higher:
    • +5% magic damage of every element
    • At enchant grade C or higher:
      • S.MATK +2
      • SPL +2
Show script
.@r = getrefine();
.@g = getenchantgrade();
bonus bMatkRate,5*(.@r/3);
if (.@r>=7) {
   bonus bVariableCastrate,-15;
   if (.@r>=9) {
      bonus2 bMagicAtkEle,Ele_All,15;
      if (.@r>=11) {
         bonus bFixedCast,-200;
         bonus2 bMagicAddEle,Ele_All,15;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus2 bMagicAtkEle,Ele_All,5;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bSMatk,2;
      bonus bSpl,2;
   }
}

Set bonuses (5)

With Thanos Dagger-AD:

  • +15% magic damage of every element
  • For every 2 refine levels of your weapon:
    • Psychic Wave damage +12%

With Thanos Staff-AD:

  • +15% magic damage against Plant, Undead, Formless, Angel, Dragon, Fish, Insect, Brute, Demon and Demi-Human race enemies
  • For every 2 refine levels of your weapon:
    • Varetyr Spear damage +12%
Show 3 more sets

With Thanos Two-Handed Staff-AD:

  • +15% magic damage against enemies of every size
  • For every 2 refine levels of your weapon:
    • Crimson Rock damage +12%

With Memento MI EM:

  • +15% magic damage against enemies of every size
  • Lightning Land damage +5%
  • With your upper headgear at +10 or higher:
    • MATK +15%
    • Lightning Land damage +10%
  • At enchant grade C or higher:
    • S.MATK +5
    • Lightning Land damage +10%

With Comp Memento MI EM:

  • +15% magic damage against enemies of every size
  • Lightning Land damage +5%
  • With your upper headgear at +10 or higher:
    • MATK +15%
    • Lightning Land damage +10%
  • At enchant grade C or higher:
    • S.MATK +5
    • Lightning Land damage +10%