King Schmidt's Manteau
- Slots1
- EquipGarment
- DEF70
- Armor Lv1
- Level130+
- Weight60
- RefineYes
- NPC sellNo
ClassesEvery class
A mantle once used by King Schmidt.
For each 3 Refine Levels:
Increases Damage against monsters of Fire and Shadow elemental by 2%.
Refine Level +7:
Decreases Damage taken from Dragon and Formless race by 5%.
Refine Level +11:
Increases Damage against monsters of Dragon and Formless race by 15%.
- For every 3 refine levels:
- +2% physical and magic damage against Fire and Shadow element enemies
- At refine +7 or higher:
- Takes 5% less damage from Dragon and Formless race enemies
- At refine +11 or higher:
- +15% physical and magic damage against Dragon and Formless race enemies
Show script
.@r = getrefine();
bonus2 bAddEle,Ele_Fire,(.@r/3)*2;
bonus2 bAddEle,Ele_Dark,(.@r/3)*2;
bonus2 bMagicAddEle,Ele_Fire,(.@r/3)*2;
bonus2 bMagicAddEle,Ele_Dark,(.@r/3)*2;
if (.@r > 6) {
bonus2 bSubRace,RC_Dragon,5;
bonus2 bSubRace,RC_Formless,5;
}
if (.@r > 10) {
bonus2 bAddRace,RC_Dragon,15;
bonus2 bAddRace,RC_Formless,15;
bonus2 bMagicAddRace,RC_Dragon,15;
bonus2 bMagicAddRace,RC_Formless,15;
}With King Schmidt's Suit:
- MaxHP +5%
- MaxSP +5%
- With a combined refine of +22 or more on your armor and garment:
- After-skill delay -15%
With King Schmidt's Power Insignia and King Schmidt's Suit:
- ATK +25
- HIT +10
Show 31 more sets
With King Schmidt's Divine Power Insignia and King Schmidt's Suit:
- MATK +25
- Variable cast time -8%
With King Schmidt's Hundred Lucks Insignia and King Schmidt's Suit:
- +7% critical damage
- ATK +5%
With King Schmidt's Rigid Body Insignia and King Schmidt's Suit:
- MaxHP +5%
- After-skill delay -5%
With King Schmidt's Flash Insignia and King Schmidt's Suit:
- ASPD +3%
- CRIT +7
With King Schmidt's Celestial Insignia and King Schmidt's Suit:
- +7% ranged physical damage
- ASPD +1
With Guardian Knight Axe and King Schmidt's Suit:
- ATK +30
- When you deal physical damage: 1% chance for 10 s:
- +10% ranged physical damage
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Holy and Undead element enemies
With Royal Knuckle and King Schmidt's Suit:
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies
With Royal Huuma Shuriken and King Schmidt's Suit:
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies
With Royal Knight Archer Bow and King Schmidt's Suit:
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies
With Royal Revolver and King Schmidt's Suit:
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies
With Royal Knight Bow and King Schmidt's Suit:
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies
With Royal Katar and King Schmidt's Suit:
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies
With Guardian Knight Battle Axe and King Schmidt's Suit:
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies
With Guardian Knight Spear and King Schmidt's Suit:
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies
With Royal Pillar and King Schmidt's Suit:
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies
With Royal Alchemy Staff and King Schmidt's Suit:
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies
With Royal Magician Staff and King Schmidt's Suit:
- When you deal magic damage: 0.1% chance for 10 s:
- +10% Earth magic damage
- +10% Wind magic damage
- MATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% magic damage against Undead and Holy element enemies
With Guardian Knight Claymore and King Schmidt's Suit:
- When you deal physical damage: 0.1% chance for 10 s:
- +20% critical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies
With Royal Cleric Staff and King Schmidt's Suit:
- When you deal magic damage: 0.1% chance for 10 s:
- +10% Holy magic damage
- MATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% magic damage against Undead and Holy element enemies
With Royal Magician Wand and King Schmidt's Suit:
- When you deal magic damage: 0.1% chance for 10 s:
- +10% Fire magic damage
- +10% Shadow magic damage
- MATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% magic damage against Undead and Holy element enemies
With Royal Foxtail and King Schmidt's Suit:
- When you deal magic damage: 0.1% chance for 10 s:
- MATK +10%
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- MATK +30
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% magic and physical damage against Undead and Holy element enemies
With Royal Whip and King Schmidt's Suit:
- When you deal magic damage: 0.1% chance for 10 s:
- +10% Neutral magic damage
- MATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% magic damage against Undead and Holy element enemies
With Royal Chello and King Schmidt's Suit:
- When you deal magic damage: 0.1% chance for 10 s:
- +10% Neutral magic damage
- MATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% magic damage against Undead and Holy element enemies
With Royal Sage Book and King Schmidt's Suit:
- When you deal magic damage: 0.1% chance for 10 s:
- +10% Wind magic damage
- +10% Water magic damage
- MATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% magic damage against Undead and Holy element enemies
With Royal Gladius (L), Royal Gladius (R) and King Schmidt's Suit:
- With a combined refine of +40 or more on your shield, weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies
With King Schmidt's Suit and Royal Gladius (R):
- When you deal physical damage: 0.1% chance for 10 s:
- ATK +10%
- ATK +30
With Royal Magician Dagger and King Schmidt's Suit:
- When you deal magic damage: 0.1% chance for 10 s:
- +10% Neutral magic damage
- +10% Fire magic damage
- MATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% magic damage against Undead and Holy element enemies
With Guardian Knight Jewel Sword and King Schmidt's Suit:
- When you deal magic damage: 0.1% chance for 10 s:
- MATK +7%
- ATK +7%
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% magic and physical damage against Undead and Holy element enemies
With Royal Syringe and King Schmidt's Suit:
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Holy and Undead element enemies
With Guardian Helm:
- All stats +10
- MaxHP +20%
- MaxSP +20%
- You cannot be knocked back
- Takes 5% less damage from Doram (player) race enemies
- Takes 100% less damage from Water element attacks
With Guardian Helm:
- All stats +10
- MaxHP +20%
- MaxSP +20%
- You cannot be knocked back
- Takes 5% less damage from Doram (player) race enemies
- Takes 100% less damage from Water element attacks