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Guardian Knight Axe

Guardian Knight Axe

Weapon · 1hAxeID 1336G_Knight_Axe
  • Slots2
  • EquipWeapon
  • ATK210
  • Range1
  • Weapon Lv4
  • Level170+
  • Weight150
  • RefineYes
  • NPC sellNo

ClassesBlacksmith line (3rd and 4th classes only)

In-game description

A ceremonial axe used by the Glast Heim Guards.

It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.


Indestructible in battle


ATK +5%


For each Refine Level:

Increases Ranged Physical Damage by 1%.


Refine Level +9:

Increases Damage of Power Swing by 20%.


Refine Level +11:

Increases Physical Damage against enemies of Undead and Angel race by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:

ATK +30

Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.


Total Refine Level of entire set at least +30:

Increases Physical Damage against enemies of Holy and Undead elemental by 20%.

What it does

  • This weapon cannot break
  • ATK +5%
  • For every refine level:
    • +1% ranged physical damage
  • At refine +9 or higher:
    • Power Swing damage +20%
    • Axe Boomerang damage +20%
  • At refine +11 or higher:
    • +20% physical damage against Undead and Angel race enemies
Show script
bonus bUnbreakableWeapon;
bonus bAtkRate,5;
.@r = getrefine();
bonus bLongAtkRate,.@r;
if (.@r >= 9) {
   bonus2 bSkillAtk,"NC_POWERSWING",20;
   bonus2 bSkillAtk,"NC_AXEBOOMERANG",20;
}
if (.@r >= 11) {
   bonus2 bAddRace,RC_Undead,20;
   bonus2 bAddRace,RC_Angel,20;
}

Set bonuses (2)

With King Schmidt's Suit and King Schmidt's Manteau:

  • ATK +30
  • When you deal physical damage: 1% chance for 10 s:
    • +10% ranged physical damage
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Holy and Undead element enemies

With DivineGrace of Kings:

  • ASPD +15%
  • Takes 10% less damage from Human (player) race enemies
  • Lets you use Battle Chant Lv 1