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King Schmidt's Suit

King Schmidt's Suit

ArmorID 15388Schmidt_Suits
  • Slots1
  • EquipArmor
  • DEF150
  • Armor Lv1
  • Level130+
  • Weight90
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

A suit once used by King Schmidt.


Increases Damage against monsters of Medium and Large size by 10%.


Refine Level +7:

Increases Damage against monsters of Fire and Shadow elemental by 10%.


Refine Level +9:

Decreases Damage taken from Dragon and Formless race by 15%.


Refine Level +11:

Decreases Damage taken from Medium and Large size by 10%.


When equipped with King Schmidt's Manteau:

MaxHP +5%

MaxSP +5%

Total Refine Level of entire set at least +22:

Decreases After Skill Delay by 15%.


Indestructible in battle

What it does

  • Your armor cannot break
  • +10% physical and magic damage against Medium and Large size enemies
  • At refine +7 or higher:
    • +10% physical and magic damage against Fire and Shadow element enemies
  • At refine +9 or higher:
    • Takes 15% less damage from Dragon and Formless race enemies
  • At refine +11 or higher:
    • Takes 10% less damage from Medium and Large size enemies
Show script
.@r = getrefine();
bonus bUnbreakableArmor;
bonus2 bAddSize,Size_Medium,10;
bonus2 bAddSize,Size_Large,10;
bonus2 bMagicAddSize,Size_Medium,10;
bonus2 bMagicAddSize,Size_Large,10;
if (.@r > 6) {
   bonus2 bAddEle,Ele_Fire,10;
   bonus2 bAddEle,Ele_Dark,10;
   bonus2 bMagicAddEle,Ele_Fire,10;
   bonus2 bMagicAddEle,Ele_Dark,10;
}
if (.@r > 8) {
   bonus2 bSubRace,RC_Dragon,15;
   bonus2 bSubRace,RC_Formless,15;
}
if (.@r > 10) {
   bonus2 bSubSize,Size_Medium,10;
   bonus2 bSubSize,Size_Large,10;
}

Set bonuses (33)

With King Schmidt's Manteau:

  • MaxHP +5%
  • MaxSP +5%
  • With a combined refine of +22 or more on your armor and garment:
    • After-skill delay -15%
Show 31 more sets

With King Schmidt's Divine Power Insignia and King Schmidt's Manteau:

  • MATK +25
  • Variable cast time -8%

With King Schmidt's Rigid Body Insignia and King Schmidt's Manteau:

  • MaxHP +5%
  • After-skill delay -5%

With King Schmidt's Celestial Insignia and King Schmidt's Manteau:

  • +7% ranged physical damage
  • ASPD +1

With Guardian Knight Axe and King Schmidt's Manteau:

  • ATK +30
  • When you deal physical damage: 1% chance for 10 s:
    • +10% ranged physical damage
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Holy and Undead element enemies

With Royal Knuckle and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies

With Royal Huuma Shuriken and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies

With Royal Knight Archer Bow and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies

With Royal Revolver and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies

With Royal Knight Bow and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies

With Royal Katar and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies

With Guardian Knight Battle Axe and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies

With Guardian Knight Spear and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies

With Royal Pillar and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies

With Royal Alchemy Staff and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies

With Royal Magician Staff and King Schmidt's Manteau:

  • When you deal magic damage: 0.1% chance for 10 s:
    • +10% Earth magic damage
    • +10% Wind magic damage
  • MATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% magic damage against Undead and Holy element enemies

With Guardian Knight Claymore and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +20% critical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies

With Royal Cleric Staff and King Schmidt's Manteau:

  • When you deal magic damage: 0.1% chance for 10 s:
    • +10% Holy magic damage
  • MATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% magic damage against Undead and Holy element enemies

With Royal Magician Wand and King Schmidt's Manteau:

  • When you deal magic damage: 0.1% chance for 10 s:
    • +10% Fire magic damage
    • +10% Shadow magic damage
  • MATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% magic damage against Undead and Holy element enemies

With Royal Foxtail and King Schmidt's Manteau:

  • When you deal magic damage: 0.1% chance for 10 s:
    • MATK +10%
  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • MATK +30
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% magic and physical damage against Undead and Holy element enemies

With Royal Whip and King Schmidt's Manteau:

  • When you deal magic damage: 0.1% chance for 10 s:
    • +10% Neutral magic damage
  • MATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% magic damage against Undead and Holy element enemies

With Royal Chello and King Schmidt's Manteau:

  • When you deal magic damage: 0.1% chance for 10 s:
    • +10% Neutral magic damage
  • MATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% magic damage against Undead and Holy element enemies

With Royal Sage Book and King Schmidt's Manteau:

  • When you deal magic damage: 0.1% chance for 10 s:
    • +10% Wind magic damage
    • +10% Water magic damage
  • MATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% magic damage against Undead and Holy element enemies

With Royal Gladius (L), Royal Gladius (R) and King Schmidt's Manteau:

  • With a combined refine of +40 or more on your shield, weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies

With King Schmidt's Manteau and Royal Gladius (R):

  • When you deal physical damage: 0.1% chance for 10 s:
    • ATK +10%
  • ATK +30

With Royal Magician Dagger and King Schmidt's Manteau:

  • When you deal magic damage: 0.1% chance for 10 s:
    • +10% Neutral magic damage
    • +10% Fire magic damage
  • MATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% magic damage against Undead and Holy element enemies

With Guardian Knight Jewel Sword and King Schmidt's Manteau:

  • When you deal magic damage: 0.1% chance for 10 s:
    • MATK +7%
    • ATK +7%
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% magic and physical damage against Undead and Holy element enemies

With Royal Syringe and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Holy and Undead element enemies

With Guardian Helm:

  • All stats +10
  • Takes 7% less damage from Doram (player) race enemies
  • Freeze resistance +100%

With Guardian Helm:

  • All stats +10
  • Takes 7% less damage from Doram (player) race enemies
  • Freeze resistance +100%