Guardian Knight Battle Axe
- Slots2
- EquipTwo-handed
- ATK270
- Range1
- Weapon Lv4
- Level170+
- Weight500
- RefineYes
- NPC sellNo
ClassesBlacksmith line (3rd and 4th classes only)
A huge two-handed axe used by Glast Heim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
Indestructible in battle
ATK +5%
Decreases Damage taken from Medium and Large size by 10%.
For each Refine Level:
Increases Ranged Physical Damage by 1%.
Refine Level +9:
Increases Damage of Axe Tornado and Magma Eruption by 20%.
Decreases Axe Tornado skill cooldown by 1 second.
Refine Level +11:
Increases Physical Damage against enemies of Undead and Angel race by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30
Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.
Total Refine Level of entire set at least +30:
Increases Physical Damage against enemies of Holy and Undead elemental by 20%.
- Takes 10% less damage from Medium and Large size enemies
- ATK +5%
- This weapon cannot break
- For every refine level:
- +1% ranged physical damage
- At refine +9 or higher:
- Axe Tornado cooldown -1 s
- Axe Tornado damage +20%
- Magma Eruption damage +20%
- At refine +11 or higher:
- +20% physical damage against Undead and Angel race enemies
Show script
.@r = getrefine();
bonus2 bSubSize,Size_Medium,10;
bonus2 bSubSize,Size_Large,10;
bonus bAtkRate,5;
bonus bUnbreakableWeapon;
bonus bLongAtkRate,.@r;
if (.@r>=9) {
bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;
bonus2 bSkillAtk,"NC_AXETORNADO",20;
bonus2 bSkillAtk,"NC_MAGMA_ERUPTION",20;
if (.@r>=11) {
bonus2 bAddRace,RC_Undead,20;
bonus2 bAddRace,RC_Angel,20;
}
}With King Schmidt's Suit and King Schmidt's Manteau:
- When you deal physical damage: 0.1% chance for 10 s:
- +10% ranged physical damage
- ATK +30
- With a combined refine of +30 or more on your weapon, armor and garment:
- +20% physical damage against Undead and Holy element enemies