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Guardian Knight Battle Axe

Guardian Knight Battle Axe

Weapon · 2hAxeID 28141G_Knight_BattleAxe
  • Slots2
  • EquipTwo-handed
  • ATK270
  • Range1
  • Weapon Lv4
  • Level170+
  • Weight500
  • RefineYes
  • NPC sellNo

ClassesBlacksmith line (3rd and 4th classes only)

In-game description

A huge two-handed axe used by Glast Heim Guards.

It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.


Indestructible in battle


ATK +5%


Decreases Damage taken from Medium and Large size by 10%.


For each Refine Level:

Increases Ranged Physical Damage by 1%.


Refine Level +9:

Increases Damage of Axe Tornado and Magma Eruption by 20%.

Decreases Axe Tornado skill cooldown by 1 second.


Refine Level +11:

Increases Physical Damage against enemies of Undead and Angel race by 20%.


When equipped with King Schmidt's Suit and King Schmidt's Manteau:

ATK +30

Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds.


Total Refine Level of entire set at least +30:

Increases Physical Damage against enemies of Holy and Undead elemental by 20%.

What it does

  • Takes 10% less damage from Medium and Large size enemies
  • ATK +5%
  • This weapon cannot break
  • For every refine level:
    • +1% ranged physical damage
  • At refine +9 or higher:
    • Axe Tornado cooldown -1 s
    • Axe Tornado damage +20%
    • Magma Eruption damage +20%
    • At refine +11 or higher:
      • +20% physical damage against Undead and Angel race enemies
Show script
.@r = getrefine();
bonus2 bSubSize,Size_Medium,10;
bonus2 bSubSize,Size_Large,10;
bonus bAtkRate,5;
bonus bUnbreakableWeapon;
bonus bLongAtkRate,.@r;
if (.@r>=9) {
   bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;
   bonus2 bSkillAtk,"NC_AXETORNADO",20;
   bonus2 bSkillAtk,"NC_MAGMA_ERUPTION",20;
   if (.@r>=11) {
      bonus2 bAddRace,RC_Undead,20;
      bonus2 bAddRace,RC_Angel,20;
   }
}

Set bonus

With King Schmidt's Suit and King Schmidt's Manteau:

  • When you deal physical damage: 0.1% chance for 10 s:
    • +10% ranged physical damage
  • ATK +30
  • With a combined refine of +30 or more on your weapon, armor and garment:
    • +20% physical damage against Undead and Holy element enemies