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Boosting Axe

Boosting Axe

Weapon · 1hAxeID 520000Boost_Axe
  • Slots2
  • EquipWeapon
  • ATK200
  • Range1
  • Weapon Lv4
  • Level100+
  • Weight0
  • RefineYes
  • NPC sellNo

ClassesBlacksmith line (3rd and 4th classes only)

In-game description

A special Axe prepared for your rapid growth.


Indestructible in battle


ATK +5%


For each Refine Level:

ATK +3


For each 15 Base Level:

ATK +3 (Up to Base Level 180)


Refine Level +7:

For each Level of Weaponry Research:

ATK +3


Refine Level +9:

Increases Physical Damage against enemies of every size by 15%.


When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:

Decreases After Skill Delay by 10%.

Decreases Axe Tornado skill cooldown by 1 second.

For each 15 Base Level:

Increases Damage of Axe Tornado by 1%.

(Up to Base Level 180)

When using Weapon Perfection:

Increases Damage of Axe Tornado by additional 20% for 60 seconds.


When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:

Decreases Variable Casting Time by 10%.

Decreases After Skill Delay by 15%.

For each 15 Base Level:

Increases Damage of Arm Cannon by 1%.

(Up to Base Level 180)

When using Weapon Perfection:

Increases Damage of Arm Cannon by additional 20% for 60 seconds.

What it does

  • This weapon cannot break
  • ATK +5%
  • For every refine level:
    • ATK +3
  • ATK +18 to +36 (by base level: +18 at level 100, +30 at level 150, +36 at level 200)
  • At refine +7 or higher:
    • For every level of Weaponry Research:
      • ATK +3
  • At refine +9 or higher:
    • +15% physical damage against enemies of every size
Show script
bonus bUnbreakableWeapon;
bonus bAtkRate,5;
.@r = getrefine();
bonus bBaseAtk,.@r*3;
bonus bBaseAtk,min(BaseLevel,180)/15*3;
if (.@r>=7)
   bonus bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3;
if (.@r>=9)
   bonus2 bAddSize,Size_All,15;

Set bonuses (2)

With Attack Booster Plate, Attack Booster Greaves, Atker Manteau and Attack Booster Ring:

  • After-skill delay -10%
  • Axe Tornado cooldown -1 s
  • Axe Tornado damage +6% to +12% (by base level: +6% at level 100, +10% at level 150, +12% at level 200)
  • When you use Weapon Perfection: 100% chance for 1 min:
    • Axe Tornado damage +20%

With Ranged Booster Suit, Ranged Booster Boots, Ranged Booster Manteau and Ranged Booster Brooch:

  • Variable cast time -10%
  • After-skill delay -10%
  • Arm Cannon damage +6% to +12% (by base level: +6% at level 100, +10% at level 150, +12% at level 200)
  • When you use Weapon Perfection: 100% chance for 1 min:
    • Arm Cannon damage +20%