Illusion Hot-Blooded Headband
ArmorID 19344Headband_Of_Power_IL
- Slots1
- EquipUpper headgear
- DEF3
- Armor Lv1
- Level120+
- Weight10
- RefineYes
- NPC sellNo
ClassesEvery class except Novice line
The preparedness and will of the burning heart were captured in one headband.
Using this makes me want to clench my fist.
STR +2
For each 2 Refine Levels:
ATK +10
Refine Level +7:
Increases Physical Damage against enemies of Water, Wind, Earth and Neutral elemental by 10%.
Refine Level +9:
Increases Physical Damage against enemies of Small and Large size by 15%.
- STR +2
- For every 2 refine levels:
- ATK +10
- At refine +7 or higher:
- +10% physical damage against Water, Wind, Earth and Neutral element enemies
- At refine +9 or higher:
- +15% physical damage against Small and Large size enemies
Show script
.@r = getrefine();
bonus bStr,2;
bonus bBaseAtk,(10*(.@r/2));
if (.@r >= 7) {
bonus2 bAddEle,Ele_Water,10;
bonus2 bAddEle,Ele_Wind,10;
bonus2 bAddEle,Ele_Earth,10;
bonus2 bAddEle,Ele_Neutral,10;
if (.@r >= 9) {
bonus2 bAddSize,Size_Small,15;
bonus2 bAddSize,Size_Large,15;
}
}With Illusion Gate Keeper-DD:
- ATK +10%
- With your weapon at +7 or higher and with your upper headgear at +7 or higher:
- ASPD +2
- With a combined refine of +18 or more on your weapon and upper headgear:
- +10% ranged physical damage
- With a combined refine of +22 or more on your weapon and upper headgear:
- Spread Attack damage +30%
With Illusion Gold Lux:
- ATK +30
- With your upper headgear at +7 or higher and with your weapon at +7 or higher:
- ATK +5%
- With a combined refine of +18 or more on your upper headgear and weapon:
- Takes 20% less damage from Small and Medium size enemies
- With a combined refine of +22 or more on your upper headgear and weapon:
- When you use Fire Dance: 0.5% chance for 10 s:
- ATK +100
- +15% ranged physical damage
- When you use Fire Dance: 0.5% chance for 10 s:
Show 1 more set
With Illusion Gelerdria:
- When you use Shield Spell: 100% chance for 1 min:
- Banishing Point damage +25%
- Cannon Spear damage +25%
- With your weapon at +7 or higher and with your upper headgear at +7 or higher:
- +15% ranged physical damage
- With a combined refine of +18 or more on your weapon and upper headgear:
- +15% physical damage against all races
- With a combined refine of +22 or more on your weapon and upper headgear:
- Banishing Point damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
- Cannon Spear damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)