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Illusion Hot-Blooded Headband

Illusion Hot-Blooded Headband

ArmorID 19344Headband_Of_Power_IL
  • Slots1
  • EquipUpper headgear
  • DEF3
  • Armor Lv1
  • Level120+
  • Weight10
  • RefineYes
  • NPC sellNo

ClassesEvery class except Novice line

In-game description

The preparedness and will of the burning heart were captured in one headband.

Using this makes me want to clench my fist.


STR +2


For each 2 Refine Levels:

ATK +10


Refine Level +7:

Increases Physical Damage against enemies of Water, Wind, Earth and Neutral elemental by 10%.


Refine Level +9:

Increases Physical Damage against enemies of Small and Large size by 15%.

What it does

  • STR +2
  • For every 2 refine levels:
    • ATK +10
  • At refine +7 or higher:
    • +10% physical damage against Water, Wind, Earth and Neutral element enemies
    • At refine +9 or higher:
      • +15% physical damage against Small and Large size enemies
Show script
.@r = getrefine();
bonus bStr,2;
bonus bBaseAtk,(10*(.@r/2));
if (.@r >= 7) {
   bonus2 bAddEle,Ele_Water,10;
   bonus2 bAddEle,Ele_Wind,10;
   bonus2 bAddEle,Ele_Earth,10;
   bonus2 bAddEle,Ele_Neutral,10;
   if (.@r >= 9) {
      bonus2 bAddSize,Size_Small,15;
      bonus2 bAddSize,Size_Large,15;
   }
}

Set bonuses (3)

With Illusion Gate Keeper-DD:

  • ATK +10%
  • With your weapon at +7 or higher and with your upper headgear at +7 or higher:
    • ASPD +2
  • With a combined refine of +18 or more on your weapon and upper headgear:
    • +10% ranged physical damage
    • With a combined refine of +22 or more on your weapon and upper headgear:
      • Spread Attack damage +30%

With Illusion Gold Lux:

  • ATK +30
  • With your upper headgear at +7 or higher and with your weapon at +7 or higher:
    • ATK +5%
  • With a combined refine of +18 or more on your upper headgear and weapon:
    • Takes 20% less damage from Small and Medium size enemies
    • With a combined refine of +22 or more on your upper headgear and weapon:
      • When you use Fire Dance: 0.5% chance for 10 s:
        • ATK +100
        • +15% ranged physical damage
Show 1 more set

With Illusion Gelerdria:

  • When you use Shield Spell: 100% chance for 1 min:
    • Banishing Point damage +25%
    • Cannon Spear damage +25%
  • With your weapon at +7 or higher and with your upper headgear at +7 or higher:
    • +15% ranged physical damage
    • With a combined refine of +18 or more on your weapon and upper headgear:
      • +15% physical damage against all races
      • With a combined refine of +22 or more on your weapon and upper headgear:
        • Banishing Point damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
        • Cannon Spear damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)