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Illusion Gelerdria

Illusion Gelerdria

Weapon · 1hSpearID 530015Gelerdria_IL
  • Slots2
  • EquipWeapon
  • ATK170
  • Range3
  • Weapon Lv4
  • Level120+
  • Weight200
  • RefineYes
  • NPC sellNo

ClassesCrusader line (3rd and 4th classes only)

In-game description

It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.


MaxHP +10%

Critical +15


For each 3 Refine Levels:

ATK +20


Refine Level +7:

Increases Damage of Cannon Spear by 15%.

Increases Critical Damage by 30%.


Refine Level +9:

Increases Damage of Banishing Point by 25%.

Increases Ranged Physical Damage by 15%.


Refine Level +11:

Increases Damage of Cannon Spear and Banishing Point by additional 15%.


When equipped with Illusion Hot-Blooded Headband:

When using Shield skills:

Increases Damage of Cannon Spear and Banishing Point by 25% for 60 seconds.

Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher:

Increases Ranged Physical Damage by 15%.

Total Refine Level of entire set at least +18:

Increases Physical Damage against monsters of every race by 15%.

Total Refine Level of entire set at least +22:

Increases Damage of Cannon Spear and Banishing Point by additional% by twice the sum of refine level.

What it does

  • CRIT +15
  • MaxHP +10%
  • For every 3 refine levels:
    • ASPD +2%
    • ATK +20
  • At refine +7 or higher:
    • +30% critical damage
    • Cannon Spear damage +25%
    • At refine +9 or higher:
      • +15% ranged physical damage
      • Banishing Point damage +25%
      • At refine +11 or higher:
        • Banishing Point damage +20%
        • Cannon Spear damage +20%
Show script
.@r = getrefine();
bonus bCritical,15;
bonus bMaxHPrate,10;
bonus bAspdRate,2*(.@r/3);
bonus bBaseAtk,20*(.@r/3);
if (.@r>=7) {
   bonus bCritAtkRate,30;
   bonus2 bSkillAtk,"LG_CANNONSPEAR",25;
   if (.@r>=9) {
      bonus bLongAtkRate,15;
      bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;
      if (.@r>=11) {
         bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;
         bonus2 bSkillAtk,"LG_CANNONSPEAR",20;
      }
   }
}

Set bonus

With Illusion Hot-Blooded Headband:

  • When you use Shield Spell: 100% chance for 1 min:
    • Banishing Point damage +25%
    • Cannon Spear damage +25%
  • With your weapon at +7 or higher and with your upper headgear at +7 or higher:
    • +15% ranged physical damage
    • With a combined refine of +18 or more on your weapon and upper headgear:
      • +15% physical damage against all races
      • With a combined refine of +22 or more on your weapon and upper headgear:
        • Banishing Point damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)
        • Cannon Spear damage +0% (+2% for every refine level of your weapon, +2% for every refine level of your upper headgear)