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Illusion Gate Keeper-DD

Illusion Gate Keeper-DD

Weapon · ShotgunID 28244Gate_KeeperDD_IL
  • Slots2
  • EquipTwo-handed
  • ATK240
  • Range9
  • Weapon Lv4
  • Level120+
  • Weight130
  • RefineYes
  • NPC sellNo

ClassesGunslinger line

In-game description

The original Gatekeeper's barrel is made of Oridecon.

Considerable durability and reliability is enough to bounce the flying bullets.


Deals Splash Damage.


DEX +1


For each 2 Refine Levels:

Increases Ranged Physical Damage by 5%.


Refine Level +7:

ASPD +15%


Refine Level +9:

Increases Ranged Physical Damage by additional 5%.


Refine Level +11:

When dealing long Ranged Physical Damage, has a chance to auto-cast Spread Attack Level 6.

(If you learned a higher Level, it will auto cast that Level instead.).


When equipped with Illusion Hot-blooed Headband:

ATK +10%


Refine Level of Illusion Hot-blooed Headband and Illusion Gate Keeper-DD each is +7 or higher:

ASPD +2


Total Refine Level of entire set at least +18:

Increases Ranged Physical Damage by additional 10%.


Total Refine Level of entire set at least +22:

Increases Damage of Spread Attack damage by 30%.

What it does

  • DEX +1
  • Normal attacks hit everything within 1 cell of the target
  • At refine +7 or higher:
    • ASPD +15%
    • At refine +9 or higher:
      • At refine +11 or higher:
        • For every level of Spread Attack:
          • 5% chance to cast Spread Attack Lv 1 when attacking (at least 6)
  • At refine +9 or higher:
    • +5% ranged physical damage (+5% for every 2 refine levels)
  • At refine +7 to +8:
    • For every 2 refine levels:
      • +5% ranged physical damage
  • At refine +6 or lower:
    • For every 2 refine levels:
      • +5% ranged physical damage
Show script
.@r = getrefine();
bonus bDex,1;
bonus bSplashRange,1;
.@val = 5*(.@r/2);
if (.@r >= 7) {
   bonus bAspdRate,15;
   if (.@r >= 9) {
      .@val += 5;
      if (.@r >= 11) {
         bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1;
      }
   }
}
bonus bLongAtkRate,.@val;

Set bonus

With Illusion Hot-Blooded Headband:

  • ATK +10%
  • With your weapon at +7 or higher and with your upper headgear at +7 or higher:
    • ASPD +2
  • With a combined refine of +18 or more on your weapon and upper headgear:
    • +10% ranged physical damage
    • With a combined refine of +22 or more on your weapon and upper headgear:
      • Spread Attack damage +30%