BetaOpen beta· wiped at launch 1 Feb 2027Register & playJoin Discord
Base 1x / Job 1x / Drop 3x

Patch notes

26 new pieces in the Arion Coin Shop

Update 6 Oct

Live since 2026-10-06

Arion Coin Shop: 26 more unique pieces (Great Magician's Ceremonial Crown, Paracelsus Glove, Brooch of Hero, Shield of Phoenix and more), so about 13 are on sale each week now. The cheapest pieces now start at 30 Arion Coins.

Arion Coin Shop: 26 new pieces 26

Brooch of Hero [1]

Armor · Every class

New

ATK +5%, MATK +5% · When equipped by Rune Knight or Royal Guard: MaxHP +10%; Increases Physical Damage against enemies of all monsters by 5%. …

Where Accessories · 99 AC · rotation week 3

  • Equip Accessory
  • Armor Lv 1
  • Level 100+

Emerald Ring [1]

Armor · Every class

New

AGI +5; DEX +5; VIT +5 · Decreases SP Consumption of Improvised Song by 18. · For each Base Level: Increases Damage of Double Strafe by 1%. Increases Damage of Arrow Shower by 1%. …

Where Accessories · 59 AC · rotation week 2

  • Equip Accessory
  • Armor Lv 1
  • Level 100+

Imperial Glove [1]

Armor · Every class

New

ATK +5% · Decreases Variable Casting Time by 10%. · Skill casting cannot be interrupted. …

Where Accessories · 79 AC · rotation week 1

  • Equip Accessory
  • Armor Lv 1
  • Level 100+

Imperial Ring [1]

Armor · Every class

New

STR +1, INT +1; MaxHP +3%, MaxSP +3% · When equipped with Imperial Guard: For each Refine Level above +6 of Imperial Guard: Increases Damage of Shield Press by 8%. …

Where Accessories · 39 AC · rotation week 1

  • Equip Accessory
  • DEF 3
  • Armor Lv 1
  • Level 50+

Magical Ring [1]

Armor · Every class

New

Increases Fire, Water, Magical Damage with Wind and Earth element by 5%. · For each 5 Base Level: Increases Damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 1%.

Where Accessories · 59 AC · rotation week 2

  • Equip Accessory
  • Armor Lv 1
  • Level 20+

Paracelsus Glove [1]

Armor · Every class

New

STR +7 · Increases Physical Damage by 10%. · For each 2 Base Level: Increases Damage of Cart Cannon and Cart Tornado by 1%. · When Level 5 Cart Boost is learned: ASPD +10%; MaxHP +15% …

Where Accessories · 99 AC · rotation week 3

  • Equip Accessory
  • Armor Lv 1
  • Level 100+

Ring of Brave [1]

Armor · Every class

New

ASPD +10% · Base Level at least 120: ATK +50; MaxHP +5%, MaxSP +5% …

Where Accessories · 79 AC · rotation week 1

  • Equip Accessory
  • Armor Lv 1
  • Level 100+

School Back [1]

Armor · Every class

New

ASPD +3% · Decreases variables cast time by 3%. · Base Level below 80: MaxHP +200; MaxSP +100 · When equipped with Academy Badge: ASPD +3%; Decreases variables cast time by 3%. …

Where Accessories · 59 AC · rotation week 3

  • Equip Accessory
  • Armor Lv 1

Tainted Monk's Beads [1]

Armor · Every class

New

ATK +5 · ASPD +5%; Decreases SP Consumption of Dangerous Soul Collect by 5. · For each 15 Base Level: Increases Damage of Dragon Combo by 2%. …

Where Accessories · 59 AC · rotation week 2

  • Equip Accessory
  • Armor Lv 1
  • Level 20+

Battle Surcoat [1]

Armor · Every class

New

ASPD +3%, FLEE +10 · Enables the use of Level 3 Double Attack. Enables the use of Level 3 Triple Attack. …

Where Garments · 59 AC · rotation week 1

  • Equip Garment
  • DEF 10
  • Armor Lv 1
  • Level 70+

Kongo Stone Manteau [1]

Armor · Every class

New

MDEF +15 · MaxHP +5%, MaxSP +5% · Decreases Damage taken from Demi-Human race by 5%. · For each 3 Refine Levels: MaxHP +3%, MaxSP +3% …

Where Garments · 59 AC · rotation week 1

  • Equip Garment
  • DEF 15
  • Armor Lv 1
  • Level 100+

Loyalists Hood [1]

Armor · Every class

New

STR +2; MaxHP +10% · Prevents knock-back effect. Increases Damage taken from all elemental attacks by 20%.

Where Garments · 59 AC · rotation week 3

  • Equip Garment
  • DEF 30
  • Armor Lv 1
  • Level 80+

Anemos Mask

Armor · Every class

New

Increases Magical Damage with Wind element by 4%.

Where Headgear (face) · 39 AC · rotation week 3

  • Equip Middle headgear
  • Armor Lv 1
  • Level 10+

Crow Tengu Mask

Armor · Every class

New

ATK +1%. Increases Ranged Physical Damage by 2%. · Base STR at least 108: ATK +1%. Increases Ranged Physical Damage by 2%. · Base STR at least 120: ATK +2%; Increases Ranged Physical Damage by 3%.

Where Headgear (face) · 59 AC · rotation week 4

  • Equip Middle headgear
  • Armor Lv 1
  • Level 80+

Guardian Helm

Armor · Every class

New

Increases Damage against monsters of every size by 10%, Decreases Damage taken from monsters of Demi-Human race by 5%. …

Where Headgear (face) · 59 AC · rotation week 4

  • Equip Middle headgear
  • DEF 2
  • Armor Lv 1
  • Level 100+

Astro Circle [1]

Armor · Every class

New

INT +1 · Decreases Damage taken from Meteor Storm and Crimson Rock by 20%. · Decreases Damage taken from Comet by 5%. …

Where Headgear (top) · 59 AC · rotation week 2

  • Equip Upper headgear
  • DEF 1
  • Armor Lv 1
  • Level 70+

Autumn Headband [1]

Armor · Hunter line (3rd and 4th classes only)

New

Decreases SP Consumption of Wind Walk by 20. · Increases Ranged Physical Damage by 5%. · Refine Level +7: Increases ATK by 2 for every 5 base INT …

Where Headgear (top) · 59 AC · rotation week 4

  • Equip Upper headgear
  • DEF 10
  • Armor Lv 1
  • Level 100+

Divine Guard Hat [1]

Armor · Crusader line (3rd and 4th classes only)

New

Decreases Damage taken from Small, Medium and Large size monsters by 5%. …

Where Headgear (top) · 59 AC · rotation week 1

  • Equip Upper headgear
  • DEF 10
  • Armor Lv 1
  • Level 100+

For each 2 Refine Levels: MATK +20 · Refine Level +7: Decreases Variable Casting Time by 15%. · Refine Level +9: Increases Magical Damage with every element by 15%. …

Where Headgear (top) · 99 AC · rotation week 2

  • Equip Upper headgear
  • Armor Lv 1
  • Level 130+

Harvester Hat [1]

Armor · Alchemist line (3rd and 4th classes only)

New

Refine Level +7: Random chance a defeated monster will drop Thorn Seed · Refine Level +9: Increases Damage of Cart Cannon by 15%.

Where Headgear (top) · 59 AC · rotation week 4

  • Equip Upper headgear
  • DEF 10
  • Armor Lv 1
  • Level 100+

Lyrica Hat [1]

Armor · Dancer line (3rd and 4th classes only)

New

Increases Damage of Severe Rainstorm by 15%. · Refine Level +7: Decreases Fixed Casting Time by 4% For each Level of Voice Lessons learned. …

Where Headgear (top) · 59 AC · rotation week 3

  • Equip Upper headgear
  • DEF 10
  • Armor Lv 1
  • Level 100+
  • Only Female

Scutum [1]

Armor · Every class

New

FLEE +5; Perfect Dodge +1 · For each 3 Refine Levels: Perfect Dodge +2 · Refine Level +10: MaxHP +10%; MaxSP +10%

Where Shields · 59 AC · rotation week 3

  • Equip Shield
  • DEF 1
  • Armor Lv 1
  • Level 1+

Shield of Chaos Boiling [1]

Armor · Every class

New

MDEF +5 · Decreases Damage taken from Shadow elemental attacks by 25%. · Refine Level +5: ASPD +1 · Refine Level +7: ASPD +1 …

Where Shields · 59 AC · rotation week 4

  • Equip Shield
  • DEF 80
  • Armor Lv 1
  • Level 90+

Shield of Phoenix [1]

Armor · Every class

New

MDEF +30 · Increases Melee Physical Damage by 15%. · For each Refine Level: MaxHP +3%, MaxSP +3%. · Refine Level +5: Increases HP Recovery Amount of Healing skills and Restorative Items by 20%. …

Where Shields · 79 AC · rotation week 1

  • Equip Shield
  • DEF 170
  • Armor Lv 1
  • Level 100+

Spenta Armati [1]

Armor · Every class

New

Decreases Damage taken from monsters of Boss class by 40%. · For each Refine Level: MaxHP +3%, MaxSP +3% …

Where Shields · 59 AC · rotation week 2

  • Equip Shield
  • DEF 60
  • Armor Lv 1
  • Level 100+

Traveler Shoes

Armor · Every class

New

MDEF +15 · MaxHP +3%, MaxSP +3%; MATK +2% · Increases Neutral elemental magical damage by 2%. · For each Level of Swing Dance: All Basic Stats +1 · For each Level of Harmonize: ASPD +4% …

Where Shoes · 79 AC · rotation week 4

  • Equip Shoes
  • DEF 15
  • Armor Lv 1
  • Level 100+